Список изменений
InfoPanel Mod — Changelog
Localization and Language
- Entire mod UI translated to Russian and English languages
- Language is automatically detected based on Minecraft settings
- All strings moved to
assets/infopanel/lang/en_us.jsonandru_ru.json - Removed hardcoded strings from Java code — now uses
I18n.get("key")
HUD Panel
Direction
- Replaced letter designations
(S),(N),(E),(W)with coordinate axes:- North →
+Z, South →-Z, East →+X, West →-X - Diagonals:
NE (+X+Z),SW (-X-Z), etc.
- North →
Game Time
- Added sun and moon icons (
icon_sun.png,icon_moon.png) fromassets/infopanel/textures/ - Day (ticks 0–12999) → sun icon
- Night (ticks 13000–23999) → moon icon
- Icon rendered after time text
WAILA (What Am I Looking At)
Blocks
Plants
- Shows growth level:
Growth: 4 : 7 ✔ Ripe - Works for any block with
ageproperty (wheat, carrots, potatoes, beetroot, etc.)
Redstone
- Wire:
Signal: 11 : 15 - Repeater:
Delay: 2 ticks [ON] - Comparator: mode (Comparison/Subtraction) + state + signal
Furnaces / Smokers / Blast Furnaces (singleplayer only)
- Shows block icon + name
- Item line:
[input item] → [result]with progress bar - Fuel icon + item count in fuel slot (
x64) - Data read from server
BlockEntityvia server thread
Beehives / Bee Nests
- Honey level:
Honey: §e3/5 - Bee count:
Bees: §b2/3(green if hive is full) - Data read from server
BeehiveBlockEntity
Cauldrons
- Empty cauldron:
Empty - Water/snow:
Water: 2 : 3 - Lava:
Lava (full)
Portal Coordinates
- When pointing at a portal block, shows coordinates in another dimension:
- In Overworld →
Nether: X: 125 Z: -64 - In Nether →
Overworld: X: 1000 Z: -512
- In Overworld →
- Conversion: Overworld ↔ Nether × 8
Mobs
All Living Creatures
- Shows mob portrait (3D render via
InventoryScreen) - HP:
❤ 18 : 20
Villagers
- Name = profession with color by level:
- Level 1 (Novice) — §7 gray
- Level 2 (Apprentice) — §f white
- Level 3 (Journeyman) — §a green
- Level 4 (Expert) — §b light blue
- Level 5 (Master) — §6 gold
- Level shown in parentheses:
(Journeyman) - Level read from server entity — always up to date after trading
Portal Sounds
New "Sounds" tab in mod settings:
| Setting | Description |
|---|---|
| Portal hum (on/off) | block.portal.ambient |
| Hum volume (0–100%) | Slider |
| Teleport sound (on/off) | block.portal.trigger + block.portal.travel |
| Teleport volume (0–100%) | Slider |
Implemented via PlaySoundEvent (NeoForge) with VolumeScaledSound delegate.
Settings Screen (GUI)
Completely redesigned:
New Design
- Left navigation panel (~88px) with category icons:
⚙ ☰ ◎ ⬡ ♪ - Right content area with active tab header
- Dark background without standard MC texture
- Buttons fit text width (not stretched to full width)
- Position buttons with indicator
●/○
Keys
- Y — open/close settings (repress closes)
- Esc — close settings
Tabs
- Panel — background, scale, position, reset positions (panel/compass/durability)
- Lines — two columns, toggles + color buttons for each HUD line
- WAILA — background, position, block name color
- Structures — master toggle + structure list
- Sounds — portal sound settings
Position Editor (F8)
- Removed screen blur when opening
- Translated hints and labels to both languages
Файлы
InfoPanel-1.1 Neoforge 1.21.1.jar(206.77 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
12
Дата публикации
10.05.2026

