
Improving Minecraft Fork
"Wild" Animals, Mobs can spawn with random effects, New Mobs, Items, Drops, Enchantments, Crafts and much more!
Список изменений
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Fixed incompatibility with Forever Enough Items
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Fixed "hardened_clay_stairs_and_slabs" being listed in the "Enchanting, Repairing, Brewing" config category
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Fixed the health draining enchantment working with indirect attacks (e.g. shooting an arrow and quickly switching to the enchanted
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item)
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The feature adding spawn eggs for all the mobs is now compatible with Not Enough Items
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The Water Walking enchantment is now disabled by defaultsince a new vanilla enchantment has the same effect (if you have used the mod before, the enchantment is currently enabled in your config file, so you will have to go disable it manually)
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Slight changes in the hard versions of horse armor recipes
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Fire damage and explosions can ignite creepers
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Poisoned arrows can be generated in jungle temple dispensers
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Pigs can sometimes drop leather
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Added a config option to disable hell hound breeding
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Iron Golems drop 1 or 2 iron blocks
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A number of features have been removed from the latest version of Improving Minecraft. These have been removed because they were implemented by Mojang. Those features have NOT been removed from the 1.7.10 version of Improving Minecraft.
