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Моды/Immortality+
Immortality+

Immortality+

A Fabric server-side mod that lets you toggle persistent death protection per-player, with chat feedback, player listing, and save/load across restarts

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Все версииImmortality+ V1.0.1

Immortality+ V1.0.1

Release09.07.2026

Список изменений

Security

  • /immortal and /immortallist now require OP level 2 (GAMEMASTERS_CHECK) — previously ungated, any player could toggle immortality on anyone Fixes
  • Death cancel no longer re-kills the next tick: handler now unconditionally sets health to 1.0 (was Math.max(1.0f, getHealth()), which left lethal-damage victims at ≤0 HP for vanilla's isDead check)
  • /immortal failures now surface the real CommandSyntaxException message instead of the generic "execute as player" fallback that fired even when the sender was a player
  • /immortal success no longer broadcasts to all ops (feedback set to false)

Metadata

  • fabric.mod.json environment: * → server (this is a server-side-only mod)
  • fabricloader depends: >=0.18.4 → >=0.19.3 (matches actual loader)
  • fabric-api depends: * → >=0.141.4+1.21.11 (was unbounded)

Cleanup

  • Removed per-death INFO log spam, duplicate set-logging in toggleImmortal
  • Dropped misleading "try to get name from user cache" comment in /immortallist (UserCache has no public getter in 1.21.11; offline entries honestly show truncated UUID) Known minor issues deferred from this release: save file lacks trailing newline/fsync; loadImmortalPlayers runs on SERVER_STARTING with a clear() (theoretical risk on integrated-server world switch). Both low priority.

Файлы

immortality-plus-1.0.1.jar(11.77 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.0.1

Загрузчики

Fabric

Версии игры

1.21.11

Загрузок

1.2K

Дата публикации

09.07.2026

Загрузил

ID версии

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