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Моды/ImmersiveCinematics
ImmersiveCinematics

ImmersiveCinematics

Add cinematic cutscenes to your modpack — no command blocks required. JSON timelines, server-side triggers, and an in-game editor.

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Все версии→ImmersiveCinematics 0.3.0

ImmersiveCinematics 0.3.0

Release23.05.2026

Список изменений

ImmersiveCinematics 0.3.0 - Full rewrite from 0.2.0.

Added:

  • Keyframe-based camera animation with Bezier curves
  • 14 trigger types: login, location, advancement, biome, dimension, kill, interact, craft, item use, inventory, structure, gamestage, custom, command
  • In-game timeline editor (press F6)
  • Dual-buffer camera system for smooth transitions
  • DOF and zoom camera controls
  • Letterbox overlay with fade in/out
  • Script queuing and preemption—脚本排队和抢占
  • Multiplayer skip voting-多人跳过投票
  • Per-player trigger state persistence-每个玩家的触发状态持久性
  • 18 configurable runtime behavior flags- 18个可配置的运行时行为标志
  • Independent HUD element control (7 elements)
  • i18n support (en_us + zh_cn)

Changed:

  • Camera system: pure Mixin-based control (removed legacy LocalPlayer hack)
  • Script format: new JSON v3 with standardized schema
  • Unified command: /icinematics play/stop/status
  • Clean layered architecture

Removed:

  • 8 hardcoded path types (replaced by keyframe interpolation)
  • 9 items and creative tab (no longer item-based)
  • Old /ic-shot and /ic-run commands
  • All reflective API calls
  • 3 mixins (reduced from 8 to 5)

Fixed:

  • Shader pack compatibility
  • Nausea and portal distortion suppression-抑制恶心和传送门扭曲
  • Proper pause handling -适当的暂停处理
  • All hardcoded Chinese strings externalized

Файлы

immersive_cinematics-0.3.0.jar(310.44 KiB)
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Метаданные

Канал релиза

Release

Номер версии

0.3.0

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

35

Дата публикации

23.05.2026

Загрузил

ID версии

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