
Immersive Chests
Fixes Minecraft’s static GUI opening with immersive in-world camera positioning.
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Список изменений
Fixed
- Fixed immersive camera failing for most workstation/container blocks.
- Fixed Ender Chests incorrectly reusing the previous camera target.
- Fixed stale camera context reuse after interacting with unsupported blocks.
- Fixed regression where only:
- Chests
- Barrels
- Chest Boats
- Chest Minecarts
continued functioning after resolver refactor.
- Fixed barrel targets being rejected by screen compatibility validation.
- Fixed incorrect barrel camera positioning caused by fallback/nearby target recovery.
- Fixed dispenser, dropper, furnace, smoker, blast furnace, and hopper block-face orientation flipping.
- Fixed generic container family compatibility handling for multiple container types.
Added
- Added immersive support for:
- Hoppers
- Hopper Minecarts
- Dispensers
- Droppers
- Added hopper GUI detection.
- Added dispenser/dropper GUI family handling.
- Added additional workstation and functional block target restoration after resolver rewrite.
Resolver / Architecture
- Refactored immersive target resolver pipeline.
- Restored deterministic block detection using:
- screen family validation
- world block resolution
- controlled fallback behaviour
- Improved separation between:
- screen detection
- block/entity target resolution
- camera orientation/yaw resolution
- Improved compatibility handling between:
- generic container screens
- dispenser/dropper screen families
- world-resolved block targets
Future Work
- Planned experimental support for automatic modded container detection using handled screens + nearby block entity resolution.
- Intended to support modded workstation/container blocks (e.g. Farmer’s Delight cooking pot) without requiring explicit hardcoded integrations.
Файлы
immersive-chests-1.3.1.jar(63.77 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.3.1
Загрузчики
Fabric
Версии игры
26.1.2
Загрузок
15
Дата публикации
11.05.2026
