
Immersive Chests
Fixes Minecraft’s static GUI opening with immersive in-world camera positioning.
Список изменений
Immersive Chests — Update Changelog
New Features
Persistent Config Saving
All Mod Menu settings are now automatically saved to a local config file and persist between game launches.
Config file location:
/config/immersive-chests.json
This includes:
- camera positioning
- offsets
- animation settings
- orientation behaviour
- yaw behaviour
- Delay GUI settings
- debug options
No more resetting settings every restart.
Delay GUI Opening
Added a new optional immersive opening mode:
Delay GUI
When enabled, container GUIs are held briefly while the immersive camera animation plays, then open once the camera reaches the target.
This creates a smoother “walk into the inventory” effect for:
- chests
- barrels
- furnaces
- crafting tables
- boats with chests
- minecart chests
- supported modded containers
GUI Release Tick Control
Added a configurable timing system for delayed GUI opening:
GUI Release Ticks Before Finish
Controls how many ticks before the camera animation completes the GUI should appear.
Examples:
0 = GUI opens exactly at animation completion
2 = GUI opens slightly before completion
5 = GUI opens much earlier during the animation
This allows fine tuning between:
cinematic immersion
vs
instant responsiveness
Animation System Improvements
Improved Moving Entity Tracking
Chest boats and chest minecarts now track significantly more smoothly during opening animations.
Entity-based containers now use:
live target tracking
instead of static interpolation, reducing drift while moving.
Refactored Camera Architecture
Large internal refactor of the camera animation system:
- render-rate camera progression
- centralized delayed GUI lifecycle
- improved opening/closing phase handling
- cleaner separation between:
- camera state
- GUI timing
- target resolution
- rendering
This also improves stability for future updates and compatibility work.
Bug Fixes
Fixed Config Resetting
Settings no longer revert to defaults between launches.
Fixed Chest Remaining Open After Cancel
Cancelling delayed GUI openings now properly closes the container state.
Fixed Animation Timing Desync
Resolved issues where GUI timing and animation completion could drift apart at slower animation speeds.
Fixed Double Camera Tick Behaviour
Removed duplicate animation progression paths that caused inconsistent animation speed and snapping behaviour.
Notes
- Delay GUI is optional and can be disabled at any time.
- Existing configs from older versions may generate new default entries automatically on first launch.
