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Моды/iafdragonfix
iafdragonfix

iafdragonfix

IAF Dragon Den Fix A lightweight Forge mixin mod that fixes a server/client crash caused by Ice and Fire's Dragon Dens and Dragon Roosts generating outside the available chunk region.

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Все версии→iafdragonfix 2.0.2

iafdragonfix 2.0.2

Release24.08.2026

Список изменений

Changelog

2.0.2 - 2026-08-24

Performance

  • Moved dragon roost surface-height resolution out of findGenerationPoint() so /locate structure iafdragonfix:*_dragon_roost no longer performs terrain-height queries for every scanned candidate chunk.
  • Moved dragon cave depth resolution out of findGenerationPoint() as well, removing the previous 20x20 OCEAN_FLOOR_WG scan from the /locate hot path.
  • Added lazy, deterministic Y resolution in DragonDenPiece.postProcess() so actual world generation still uses the same terrain-derived placement logic when the target chunks are being generated.

Fixed

  • Replaced the custom dragon den geometry implementation with Ice and Fire's native dragon cave and dragon roost generation methods.
  • Added ChunkBoundLevel to safely replay Ice and Fire's feature generators inside structure-piece chunk bounds, preventing cross-chunk block writes from being dropped as far-chunk writes.
  • Ensured dragons are spawned only by the structure pass that owns the resolved den center, preventing duplicate dragons while multi-chunk structure pieces replay generation.
  • Added fallback handling for unusable surface heightmap results so surface roost dragons stay at the resolved roost height instead of dropping to the world bottom.
  • Moved the spawn-distance check into findGenerationPoint() so /locate does not report structures rejected later during postProcess().
  • Removed the broken MixinRandomSpreadPlacement, which crashed during startup because constructor variable injection targeted a record constructor before initialization was valid.

Changed

  • Dragon den pieces now persist deterministic den parameters through DenParams, including radius, cave dragon age, gender, lazy height state, cave depth offset and per-den generation seed.
  • Dragon den pieces now persist center X/Z independently from their bounding box so lazy Y resolution does not affect structure scheduling.
  • Lazy-Y pieces use a broad vertical bounding box while preserving the original X/Z generation radius, allowing the resolved roost or cave height to generate correctly later.
  • Fire dragon cave and roost biome tags now include desert biomes plus explicit warm plains entries: minecraft:plains, minecraft:sunflower_plains and minecraft:meadow.
  • Structure-set defaults now match the server config defaults: dragon roosts use spacing=24, separation=6, frequency=0.6; dragon caves use spacing=32, separation=8, frequency=0.6.

Removed

  • Removed unused custom geometry helpers after switching den shape generation back to Ice and Fire's native implementation.
  • Removed unused helper methods and imports from the dragon type, feature and mixin classes.

2.0.1 - 2026-08-07

  • Initial structure-based dragon den registration with server-configurable placement.

Файлы

iafdragonfix-2.0.2.jar(31.74 KiB)
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Метаданные

Канал релиза

Release

Номер версии

2.0.2

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

373

Дата публикации

24.08.2026

Загрузил

ID версии

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