
hxwi1structures
An NBT structure generator for modpack makers. Visual GUI config, four placement modes, biome tags, dimensions, Y range, chance, min distance. High‑performance, no Mixin, good compatibility. For 1.20.1 Forge / 1.21.1 NeoForge.
Оцените первым
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Список изменений
v0.3.1-alpha
Added
- Configuration GUI —
/hxwi1 configopens a dual-panel GUI- Left panel automatically scans NBT files
- Right panel scrollable form for editing all fields
- Auto‑serializes to JSON on save
- Config reload —
/hxwi1 reloadhot‑reloads rules without restart - Flatten ground —
flatten_groundfield: fills gaps under the structure with a specified block before placement - Ground block —
ground_blockfield: customisable block for flattening (defaultminecraft:dirt) - Extra block removal —
clear_blocksfield: manually specify blocks to remove (solves trees from mods that don’t register standard tags) - Biome tag support —
biomesfield supports tags like#minecraft:is_forest, can be mixed with exact IDs - Command —
/hxwi1 biomeinfoshows current biome and list of NBT files that can generate there - Command —
/hxwi1 spawn <file>manually spawns a structure at your current position (Tab‑completion, supports subfolders) - NBT subfolders — recursively scans all
.nbtfiles insidestructures/ - Entity placement — entities inside the template (villagers, armour stands, etc.) are spawned with the structure
- Rotation offset —
rotation_offsetcorrects orientation errors from saved NBT files - README — tutorial file supports hot‑reload, no game restart required
- Language support — UI and readme tutorial auto‑switch between Chinese and English; other languages are outdated but still usable, planned to be fully updated in the future
- Command toggle —
mod_settings.jsonallows disabling all/hxwi1debug commands - Auto‑backup — automatically backs up config when saving to prevent accidental deletion (backup count configurable via
max_backups)
Fixes
- Flowers and replaceable plants are now treated as replaceable by default, preventing structures from floating
place_on_waterrenamed toSnap to Water Surface- Fixed border rendering on the right panel of ConfigScreen; scissor cropping prevents control overflow
Compatibility testing
- Verified to run normally in Better MC v58 (BMC4) and All the Mods 10 - 7.0, with negligible performance impact
- Semi‑compatible with Dynamic Trees mod; may require extra configuration in
clear_blocksto fully remove Dynamic Trees blocks
New configuration options
commands_enabled— modpack/server owners can disable all/hxwi1commandsmax_backups— number of backups to keep (0–20, default 2)enabled— each rule can be individually toggled on/offmin_chunk_distance— minimum chunk distance between same‑type structures (default 5 chunks)
Known issues
- Underground generation does not have collision detection enabled and may overlap with other mods’ dungeons. Mitigate by adjusting Y range or increasing
min_chunk_distance.
Файлы
hxwi1structures-forge-1.20.1.jar(88.34 KiB)
ОсновнойМетаданные
Канал релиза
Alpha
Номер версии
0.3.1
Загрузчики
Forge
Версии игры
1.20.1
Загрузок
47
Дата публикации
02.06.2026
