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Моды/hxwi1structures
hxwi1structures

hxwi1structures

An NBT structure generator for modpack makers. Visual GUI config, four placement modes, biome tags, dimensions, Y range, chance, min distance. High‑performance, no Mixin, good compatibility. For 1.20.1 Forge / 1.21.1 NeoForge.

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Все версииhxwi1structures 0.3.1

hxwi1structures 0.3.1

Alpha02.06.2026

Список изменений

v0.3.1-alpha

Added

  • Configuration GUI/hxwi1 config opens a dual-panel GUI
    • Left panel automatically scans NBT files
    • Right panel scrollable form for editing all fields
    • Auto‑serializes to JSON on save
  • Config reload/hxwi1 reload hot‑reloads rules without restart
  • Flatten groundflatten_ground field: fills gaps under the structure with a specified block before placement
  • Ground blockground_block field: customisable block for flattening (default minecraft:dirt)
  • Extra block removalclear_blocks field: manually specify blocks to remove (solves trees from mods that don’t register standard tags)
  • Biome tag supportbiomes field supports tags like #minecraft:is_forest, can be mixed with exact IDs
  • Command/hxwi1 biomeinfo shows current biome and list of NBT files that can generate there
  • Command/hxwi1 spawn <file> manually spawns a structure at your current position (Tab‑completion, supports subfolders)
  • NBT subfolders — recursively scans all .nbt files inside structures/
  • Entity placement — entities inside the template (villagers, armour stands, etc.) are spawned with the structure
  • Rotation offsetrotation_offset corrects orientation errors from saved NBT files
  • README — tutorial file supports hot‑reload, no game restart required
  • Language support — UI and readme tutorial auto‑switch between Chinese and English; other languages are outdated but still usable, planned to be fully updated in the future
  • Command togglemod_settings.json allows disabling all /hxwi1 debug commands
  • Auto‑backup — automatically backs up config when saving to prevent accidental deletion (backup count configurable via max_backups)

Fixes

  • Flowers and replaceable plants are now treated as replaceable by default, preventing structures from floating
  • place_on_water renamed to Snap to Water Surface
  • Fixed border rendering on the right panel of ConfigScreen; scissor cropping prevents control overflow

Compatibility testing

  • Verified to run normally in Better MC v58 (BMC4) and All the Mods 10 - 7.0, with negligible performance impact
  • Semi‑compatible with Dynamic Trees mod; may require extra configuration in clear_blocks to fully remove Dynamic Trees blocks

New configuration options

  • commands_enabled — modpack/server owners can disable all /hxwi1 commands
  • max_backups — number of backups to keep (0–20, default 2)
  • enabled — each rule can be individually toggled on/off
  • min_chunk_distance — minimum chunk distance between same‑type structures (default 5 chunks)

Known issues

  • Underground generation does not have collision detection enabled and may overlap with other mods’ dungeons. Mitigate by adjusting Y range or increasing min_chunk_distance.

Файлы

hxwi1structures-forge-1.20.1.jar(88.34 KiB)
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Метаданные

Канал релиза

Alpha

Номер версии

0.3.1

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

47

Дата публикации

02.06.2026

Загрузил

ID версии

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