
Hunter vs Speedrunner
Minecraft plugin HunterVSSpeedrunner ver 1.20.x - lates version (1.21.x)
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Changelog
This beta version focuses on stability and improvements to the random mode.
This is a bet because the tasks are not fully completed (i.e. they will be updated in the release), and I also do not have a team to check everything.
Patch note Hunter vs Speedrunner 1.80-betta:
🔧 Fixes & Improvements
- Fixed multiple bugs and significantly improved overall game stability
- Random tasks system has been fully reworked
- Removed impossible-to-complete tasks
- Improved task distribution and completion checks
- Fixed an issue where tasks were not counted as completed if one of the speedrunners died
- Fixed localization issues related to random tasks
- Fixed a problem with spawn point reset
- Fixed an issue where task bossbars could disappear
- Task bossbars are now stable and no longer vanish during the game
- Fixed an issue where a notification about hunters leaving appeared if the game ended before their teleportation
Now this notification appears only if the game was not force-ended and the hunter release time was reached
- Fixed the gamerule locator so it is now automatically disabled on game start
Yes, this is because of that Mojang update. I hate it too.
Random Tasks
- If there are two speedrunners and one of them dies, their tasks are redistributed among the remaining players
You might get lucky and receive 0 tasks — it’s random after all
- Fixed an issue where tasks were not marked as completed if one of the speedrunners died
New Features
- Hunters can now see other players’ tasks while holding a compass
- If random mode is disabled, the main objective for speedrunners is to kill the Ender Dragon
Файлы
Hunter vs Speedrunner 1.8-betta.jar(127.14 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
1.80-beta
Загрузчики
BukkitPaper
Версии игры
1.21–1.21.11
Загрузок
59
Дата публикации
1 мес. назад
