▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Моды/Humans Mod
Humans Mod

Humans Mod

Add controllable, cinematic human entities to Minecraft for story creators

Оцените первым
269
2
Все версии→Humans Mod 1.0.1

Humans Mod 1.0.1

Beta30.06.2025

Список изменений

📘 Humans Mod Documentation

🧱 1. Basic Information

  • Full Mod Name: Humans Mod
  • Current Version: 1.0.1 Beta
  • Source Type: Closed Source, Custom License
  • Supported Minecraft Version: 1.21.5
  • Mod Loader: Fabric
  • Official Download: Modrinth Link

Note: This mod is under active development and has been tested thoroughly before release. However, it's recommended to try it on a backup world first before using it on your main world.


🧩 2. Dependencies

Required:

Optional:

  • Cloth Config
  • Architectury API

🧰 3. Features

After installing and launching Minecraft, the following keybinds are essential to operate the mod:

  • Q – Triggers default animation: Head turns right.
  • R – Triggers default animation: Head turns left.
  • Z – Triggers default animation: Phone call.
  • X – Triggers default talking animation.
  • P – Opens the animation customization screen for keys Q, R, Z. !Customize Q, R, and Z Key Actions
  • L – Opens a panel to change entity skin, size (scale), and model (currently supports default only, more to come). !Customize Model & Skin
  • T – Rotates entity right.
  • Y – Rotates entity left.
  • **** – Moves entity forward with walking animation.
  • ; – Moves entity backward with walking animation.
  • C –
    • If an entity is selected (via right-click), opens a UI:
      • Choose a pre-placed marker
      • Enter launch time in seconds
      • Add animation with start and end times ![Customize Model & Skin
    • If no entity is selected:
      • Opens list of all entities within 64 blocks
      • Select an entity, assign launch time
      • Select movement point(s)
      • Click Action to execute, closing the window automatically. !Customize Entities Animation
  • ] – Executes all events scheduled for one or multiple entities.

Additional Notes

  • Entity Protection: Players cannot kill entities using hand/tools except swords (left-click reserved for relocation).
  • Entity Relocation: Left-clicking moves entity to inventory (if space is available), keeping its properties. Re-add via right-click like a block.
  • Channel Selection: Right-click to assign or select entity channel.

Mod Elements (Blocks):

  • Human: Flexible human model with facial animations, blinking, talking, eyebrow movement.
  • Marker: Sets destination for entity. Destroyable with one click.
  • Sit: Invisible block that enables sitting animation on any block.
  • Sleep: Invisible block that enables sleeping animation.

🔧 4. Usage Instructions

Installation:

  1. Download the .jar from Modrinth.
  2. Place it in .minecraft/mods.

Control: Single Entity

  1. Select entity (right-click)
  2. Press C
  3. Choose marker
  4. Set launch time
  5. Add animation with timing
  6. Press ]

Control: Group

  1. Don't select entity
  2. Right-click any block
  3. Choose entity from list
  4. Assign launch time
  5. Select path points
  6. Press Action

Practical Example

  • Video tutorial available on YouTube
  • Skins can be added to human_textures folder and selected via L
  • Use the Blockbench model (with GeckoLib) to design skins. Do not modify model bones. Contact dev to include animations. !Use the Blockbench model with GeckoLib to design skins

📚 5. External Links

  • GitHub: View Repository
  • Official Docs: Visit Website

🔄 6. Future Plans

  • Group pathing + animation execution.
  • More animation types and models (fat, slim, disabled, etc.)

📩 7. Contact

  • Email: mustafamaxdev@gmail.com
  • Facebook: View Page
  • Discord: Join Server

Файлы

humans-1.0.1.jar(195.79 KiB)
Основной
Скачать

Метаданные

Канал релиза

Beta

Номер версии

1.0.1

Загрузчики

Fabric

Версии игры

1.21.5

Загрузок

194

Дата публикации

30.06.2025

Загрузил

ID версии

Главная