Список изменений
- Add option to keep momentum after a Homing Attack (set
Homing Attack horizontal knockbackin mod options to0) - Fix homing attack going through enemies without hitting
- Allow targeting enemies without directly looking at them. This will target the closest living entity that is in front of you. (set
Homing Attack angle rangeto0for original behavior) - Add homing attack on jump keybind
- Scale Homing Attack damage with held item
- Add options to disable animations and change reticle types
- Improve config screen layout
- Fix reticle beep when looking at non-living entities
- Add option to toggle boost (instead of holding the key)
- Add knockback to homing attack target
- Add option to disable boost on water
- Add cooldown for homing attack (1 second by default)
- Change boost effect duration to infinite (compatibility with ExtraSounds)
- Check whether homing & boost are enabled on server side
- Use injections in mixins, not overrides (for mod compatibility)
Full Changelog: https://github.com/mfletcher2/homingattack-boost-mod/compare/1.20.1-1.6a...1.20.1-1.7
Файлы
homing-1.20.1-1.7.jar(973.90 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.20.1-1.7
Загрузчики
FabricForge
Версии игры
1.20.1
Загрузок
245
Дата публикации
8 мес. назад
