Список изменений
v1.0.7
New Features
- Reveal All button — instantly reveals every player in the world permanently, bypassing range and count limits (same as F3+B but for players only)
- Reset Defaults button — resets every setting to its default value in one click
- Close color toggle — new option to disable the close-range color; targets will use the default color instead
- Crit color toggle — new option to disable the crit-ready color; targets will use the default color instead
- Pearl trail fade-out — trails now smoothly fade out after a pearl lands, lingering for a configurable duration before disappearing
Changes
- Line width slider minimum lowered from
2.0to0.5, allowing thinner outlines - Solo Auto max players input changed to a number field with a range of 1–100 (was a slider capped at 5)
- Entity fill now renders a proper top-to-bottom color gradient using the gradient top color setting
Performance
- Pearl trail renderer is now zero-allocation per frame — pre-computed sin/cos tables and reusable static arrays replace per-frame heap allocations
- Entity loop now uses a 64-block bounding box query instead of iterating all world entities, reducing CPU overhead at high entity counts
- Pearl trail search gated behind
pearlTrailEnabled— skipped entirely when the feature is off
Bug Fixes
- Pearl trails now use
LinkedListfor O(1) removal from the front instead of shifting anArrayList - Removed unused saturation/brightness color fields (
satDefault,satClose, etc.) that had no effect - Removed broken hit sound settings (
hitSound,hitSoundVolume) that referenced a non-existent sound API
Файлы
hitboxreveal-1.0.7.jar(64.88 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.0.7
Загрузчики
Fabric
Версии игры
1.21.11
Загрузок
340
Дата публикации
01.06.2026

