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Моды/Hex Casting
Hex Casting

Hex Casting

Мощная программируемая магия на стековой основе. Рисуйте узоры на гексагональной сетке, создавайте заклинания на лету и творите невообразимое. Мод для Forge и Fabric.

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Все версии→forge-1.20.1-0.11.4

forge-1.20.1-0.11.4

Beta27.08.2026

Список изменений

Added

  • Added the cannot_modify_cost tag for patterns that should ignore the media_consumption attribute when calculating cost (#987) @Robotgiggle
  • Added config options to scale pattern costs per action and globally (#1041) @Robotgiggle
  • Added a config toggle for the pattern wobble animation on active slates to improve performance (#1017) @aloaloolaola
  • Added keybinds to flip forward and backwards in a spellbook (#1028) @pythonmcpi
  • Added a config toggle to disable scrolling through spellbooks outside of the staff grid (#1028) @pythonmcpi
  • Added Harmony Reflection, which pushes the value of the golden ratio (#900) @miyucomics
  • Added a config toggle (default false) for the effect that makes iota-holding items display their entire NBT data when Advanced Tooltips is enabled (#1021) @Robotgiggle
  • Added a pattern display overlay for pattern-holding items (ie scrolls or slates) while holding shift in the inventory (#879) @SamsTheNerd
  • Added connected textures for Akashic Ligatures when using Continuity or Optifine (#885) @kineticneticat
  • Added type comparison patterns (#1114) @IridescentVoid
    • Similarity Distillation and Dissimilarity Distillation for iota types
    • Surveyor's Distillation and Inspector's Distillation for blocks
    • Taxonomer's Distillation for entities
    • Sorter's Distillation and Stacking Distillation for items
  • Added Contemplation for escaping without the exponential growth of Consideration (#1102) @IridescentVoid
  • Added Interjection, Meditation, and Recollection for advanced pattern-list creation (#1103) @Robotgiggle
  • Added Media Reflection for checking media available to the cast (#1235) @IridescentVoid
  • Added ko_kr translations (#1187) @Bananamilk452
  • Added a variety of new translations via Weblate (#1251, #1261, #1265, #1269, #1272, #1274)
    • de_de by @Olfi01 and @miyucomics
    • en_pt by @frostedlyre and @penguinencounter
    • es_es by @Chichi and @ElNico56
    • fi_fi by @hauveli
    • fr_fr by @Spectramaris, @Sixela963, @arsvenutia, @drawnbadden
    • ja_jp by @ViktoriaNtro
    • no_no by @ShyRasan123
    • pl_pl by @ManicTv and @Welesen
    • sv_se by @hauveli

Changed

  • Changed the media_consumption attribute to only apply to player-based casting (#987) @Robotgiggle
  • Changed Wayfarer's Flight and Anchorite's Flight to both cost 2 dust per unit, and enforced a minimum cost for Anchorite's Flight (#1040) @Robotgiggle
  • Changed the Hasty Retrospection mishap to Absent Introspection as it's now used for anything that only works while parenthesized (#1047) @Robotgiggle
  • Updated and reorganized various entries in the guidebook to improve clarity (#1199) @Robotgiggle
    • Added a new entry defining what a Hex actually is and how it can be represented on the stack
    • Changed "A Primer on Vectors" to provide its own information rather than linking to Psi's guide
    • Reordered "Escaping Patterns" to account for the newly added Contemplation pattern
    • Removed "Influences" and moved relevant info into "Hex Casting 101"
  • Updated the Flay Mind recipe display in EMI and JEI to cycle through all valid entities if the input is an entity tag (#1023) @YukkuriC
  • All custom recipe displays now work with both EMI and JEI on all platforms, rather than only EMI on Fabric and only JEI on Forge (#1206) @Robotgiggle
  • The pattern limit is now checked even when executing non-pattern iotas like jumps (#1035) @pythonmcpi
  • Re-implemented the ability to extract stored media from items in trinket/curio slots (#996) @YukkuriC
  • Patterns involving entity look direction now compensate for the vanilla bug that causes projectiles and phantoms to report the wrong direction (#1025) @Robotgiggle
  • Edified Panels are now crafted with 9 planks rather than 8 to avoid conflicting with the vanilla chest recipe (#1080) @Robotgiggle
  • Drawing Evanition with nothing left to do will now undo the opening Introspection (#1047) @Robotgiggle
  • Book pages for patterns without input/output iotas will no longer display the type signature line at all (#1118) @IridescentVoid
  • Consideration, Introspection, Retrospection, and Evanition now count towards the per-hex pattern limit (#1172) @Robotgiggle
  • Updated Inline dependency from 1.0.1 to 1.2.2 (#1043) @Robotgiggle
  • Updated Fabric Language Kotlin dependency from 1.9.4 to 1.13.7 (#1043) @Robotgiggle
  • Updated Kotlin for Forge dependency from 4.3.0 to 4.12.0 (#1043) @Robotgiggle
  • Updated zh_cn translations (#995, #1037, #1045) @ChuijkYahus
  • Updated various translations via Weblate (#1251, #1261, #1265, #1269, #1272, #1274)
    • ru_ru by @DarkThunderer and @KOCTEP
    • zh_cn by @ChuijkYahus

Fixed

  • Fixed a crash loop when trying to generate a creative-mode ancient scroll for a Great Spell whose per-world pattern hasn't been calculated yet (#992) @Robotgiggle
  • Fixed a crash when trying to generate a loot scroll for a Great Spell whose per-world pattern hasn't been calculated yet (#1079) @Robotgiggle
  • Fixed Create Water and Create Lava causing the "position is forbidden to you" mishap when the position is actually just out of ambit (#1029) @pythonmcpi
  • Fixed a broken translation key on the error message from a Shepherd Directrix (#1013) @Teal-Wolf-25-v2
  • Fixed the log spam caused by double pattern registration when joining a world (#999) @Real-Luxof
  • Fixed various incorrect documentation in the Hex Book (#1010) @Robotgiggle
  • Fixed a broken translation key when trying to use Place Block with no placeable items in your hotbar (#1010) @Robotgiggle
  • Fixed a potential chunkban when leaving a looping spell circle running for long enough (#908) @Stick404
  • Fixed a potential issue on MacOS when calculating soulglimmer color (#984) @vgskye
  • Fixed the book page for the Inert Mindflay mishap incorrectly claiming it would kill unsuitable flay subjects (#1081) @Robotgiggle
  • Fixed Pace Purification returning nonzero velocity on nonmoving items (#1119) @IridescentVoid
  • Fixed Accessor's Purification returning false for scrolls in item frames (#1115) @IridescentVoid
  • Fixed Break Block being unable to break cobwebs on Fabric (#1218) @Robotgiggle
  • Fixed the zero vector not being listed as falsy on the Augur's Purification page (#1273) @DetermiedMech1
  • Fixed the command to list all per-world patterns not working (#1277) @Olfi01
  • Fixed a mixin issue that made gaslighting not work properly on Fabric (#1281) @Robotgiggle

Internal

  • The mod now uses Fabric Loom 1.9, Gradle 8.11, and Kotlin 2.0.20, by Robotgiggle in #1043.
  • Updated Inline dependency from 1.0.1 to 1.2.2, by Robotgiggle in #1043.
  • The mod now uses Fabric Loom 1.9, Gradle 8.11, and Kotlin 2.0.20 (#1043) @Robotgiggle
  • Changed the internal implementation of Thoth's Gambit to use a TreeList for more efficiency (#1031) @s5bug
  • Deprecated the version of matchPattern that takes a boolean argument since it always raises an exception (#1002) @beholderface
  • Iota subclasses can now specify whether the iota should be displayed with or without commas when in a list (#988) @TheRobbie73
  • Made the getUsableStacks and getPrimaryStacks methods in CastingEnvironment and its subclasses public (#907) @miyucomics
  • Improved handling for duplicate pattern signatures in hexdoc (#1007) @object-Object
  • CircleExecutionState now stores the shape of the spell circle using two corners rather than an entire list of positions (#908) @Stick404
  • Added methods in Action and Iota to define behavior when inside parentheses, and de-hardcoded the iota-escaping patterns (#1047) @Robotgiggle
  • Added visitor methods to Iota to enable walking iotas in an extensible way (#1191) @poolcritter

Файлы

hexcasting-forge-1.20.1-0.11.4.jar(3.94 MiB)
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Метаданные

Канал релиза

Beta

Номер версии

0.11.4

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

1.5K

Дата публикации

27.08.2026

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ID версии

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