
Hardcore Fluid Overhaul
Changing Minecraft fluid handling to be semi-realistic and push for more creative usages.
70.4K
23
70.4K
23
Список изменений
- Added configuration options support with Mod Menu and Cloth Config API and added the following options:
Lava Pickup:
Allows enabling of whether lava can be picked up with a bucket or harm the player and destroy the bucket(default behavior).
Source Fluid Blocks Pickup:
Allows toggling if picking up a fluid consumes the source block.
Waterlogging blocks:
Toggles if waterlogging blocks is enabled.
Dissipating Waterlogged blocks:
Toggles if waterlogged blocks should dissipate when broken.
Dissipating Ice blocks:
Toggles if ice block's water should dissipate when broken.
Persistent Water in the End:
In BTW water in the end can be placed normally, so you can toggle this if you do not want it.
- Split client side environment code from the main package
- Changed the main and client package directories from "hardcorefluidoverhaul" to "hfo_mod"
- Updated the mod license in the mod to be CC-BY-4.0
- Updated the mod to Fabric API 0.116.7 & Fabric Loader 0.17.2
Файлы
hardcore-fluid-overhaul-1.4-1.21.1.jar(89.14 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
1.4
Загрузчики
Fabric
Версии игры
1.21.1
Загрузок
34.6K
Дата публикации
5 мес. назад