
5.0K
16
Список изменений
Greenery🌿 changelog
- Added
floatingplant type.- It accepts the
compatibleFluidsoption to check the block's fluid state. - It has a
frostedproperty which will betruewhen a block ofMaterial.ICEis under it. isSolidoption set totrueon these plants is advised, to recreate the vanilla behaviour of lilypads.
- It accepts the
- Added
allowedSoilsconfig option for plants- Currently only accepts material names:
["air", "grass", "ground", "wood", "rock", "iron", "anvil", "water", "lava", "leaves", "plants", "vine", "sponge", "cloth", "fire", "sand", "circuits", "carpet", "glass", "redstone_light", "tnt", "coral", "ice", "packed_ice", "snow", "crafted_snow", "cactus", "clay", "gourd", "dragon_egg", "portal", "cake", "web", "piston", "barrier", "structure_void"] - Material names can be uppercase too.
- This option is backwards compatible, meaning the old values are used if this option is missing.
- Currently only accepts material names:
- Plant generators are now grouped by dimensions when calculating the
patchAttempts. - Migrated the build script to Kotlin DSL.
Файлы
Greenery-1.12.2-5.0.jar(420.93 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
5.0
Загрузчики
Forge
Версии игры
1.12–1.12.2
Загрузок
65
Дата публикации
1 г. назад