
Great Sage - Tensura Reincarnated Addon
The Great Sage finally speaks: every skill announced by name in Japanese, the anime's evolutions and ceremonies as full-screen scenes, a console (G), assess (V), Magic Sense auras and voice commands. A Tensura: Reincarnated addon.
Great Sage - Tensura Reincarnated Addon 0.0.6.1
Список изменений
0.0.6 — 転生 Tensei, "Reincarnation"
You die first. Then he grows with you.
0.0.5 taught him to listen. This version gives you a birth worth remembering, a Great Sage that starts small and has to be raised, and a mod that speaks three languages.
The Voice of the World
Tensura's reincarnation screen is replaced by a full scene.
- You are dead. The Voice of the World says so, calmly, and begins. A 3D geodesic sphere in cyan: the World's body is bigger than the Sage's, and it looks like it.
- You do not pick from a list. You draw. The World asks what you want, you trace a figure with the mouse, and it reads what you meant. 22 figures: the Circle, the Spiral, the Fall, the Fury, the Almost-Nothing… Scribble nonsense and it will tell you exactly what it thinks of that.
- Three wishes. The first is always a Unique skill. There are 15 of them behind the figures, each with its kanji, its name and its voice. The next two wishes take the lesser form of what you drew.
- Announced like the anime. A red band that opens across the screen, the kanji writing themselves one by one, then 獲得 driving the name apart. Timed frame by frame on the show, five seconds long. A Unique skill gets its own reveal: an inverted triangle slammed onto a black screen.
- Then choose your form. A carousel of cards: the body, difficulty, magicule and aura ranges, alignment, intrinsic skills. Everything is read from the race itself, so addon races show up complete without anything to set up.
- 175 lines in the World's own voice, and 71 lines for the scene in total.
- Changed your mind? Escape twice opens Tensura's original screen.
- Tensura's random Unique skill at first login is suppressed while the scene is on, so your wishes are the only thing you get.
- Gamerule
sageReincarnation(on by default). Turn it off for the original screen, untouched.
Great Sage grows
He no longer starts complete. A new Growth page in the menu holds his tree.
- Levels and points. 104 levels, 4 points each. Experience comes from discoveries: a species you have never read, a skill you have never recorded, an analysis carried to the end. Scanning the same slime four hundred times gets you nothing. It is meant to be long.
- At the start he can only analyse Intrinsic and Common skills. The Ranks branch opens Extra, Unique, Resistances and, last and longest, Ultimate.
- Capacity: a second, third and fourth analysis thread, and Focus I to V, which raise his analysis budget to 150%.
- Assess: Long sight I–III (range up to 2.5×), Deep read I–IV (read targets up to 60× your EP instead of 10×), Steady I–III (the nausea starts much later), Cold blood I–II (and hits softer when it does).
- Precision: see Analysis below.
- At the very top, something waits. Its conditions are shown and you can tick them off as you play. It does not open yet.
- Drag to move, scroll to zoom, click a node. Great Sage asks before spending: points spent are spent.
- Gamerule
sageProgression(on by default). In an existing world, this means Great Sage starts limited again. Turn it off to have everything unlocked, as in 0.0.5.
Analysis, reworked
- Several at once. Up to four skills under analysis in parallel, one per thread.
- Allocation. He has a fixed amount of work, and you share it. A new page with a ten-cell gauge per skill and − / + buttons: what you give one skill, the others lose. Capacity you leave unassigned simply idles.
- Analyses can fail. The roll happens at the end, never at the start. A failure teaches nothing and the magicules are gone. 25% by default, shown in the header (red under 67% success).
- The Precision branch cuts that chance step by step, down to about 5%. Second look gives back half the magicules when it fails anyway.
- Resistances can be analysed again, through the Resistances node, but only the ones you have actually started building.
- Something you have not begun to grasp takes far longer and costs more to analyse.
- The failure chance is a Settings entry in singleplayer. On a server, the server config decides.
Three languages
- Spanish: every menu, every message, every subtitle, including the ceremonies. Also works for es_MX, es_AR, es_CL, es_EC, es_UY and es_VE, and French now covers fr_CA.
- Voice recognition in English, French and Spanish. Say "Grand Sage" or "Gran Sabio". All the voice commands exist in all three, and English is still understood whatever you pick.
- He asks. The first time you carry Great Sage in a world, once the acquisition animation is over, a window asks which language you will speak to him in. Change it any time in Settings.
- Each language has its own offline model, about 40 MB, fetched only the first time voice input is on. Still nothing downloaded if voice stays off.
- His replies are translated too: directions, weather, weaknesses, dimensions and biomes come back in your language.
French and Spanish recognition are brand new. If he mishears something, tell me the sentence: that is exactly what I need.
Voice commands
- 214 requests (211 before).
- "Stop": ends Battle Mode, or cancels the analysis in progress.
- Ask his level and how many points you have left to spend.
- Fewer false triggers. A one-word request must be heard as that word, and a stop word such as "stop", "disable" or "arrête" can no longer trigger a command that turns something on.
The menu
- It has a sound now. A very quiet ambience that rises and falls while the menu is open. Four of you described the same thing, "something is missing": it was the silence.
- He greets you by the time of day in your world: good morning, good day, good evening, good night.
- Right-click a skill to silence it. He will not announce it again. Right-click again to undo. No more editing the config for the resistance you have heard fifteen times.
- New Settings entries: which classes quiet mode applies to, spontaneous remarks on or off, the silence between repeats, the recognition language.
- New Analysable filter in Records.
More voice
- 43 new species and 31 new skills voiced: 183 species and 577 skills in total.
- 24 new Great Sage lines: greetings, learning, levels, limits.
- New gamerule
sageInterface(on by default). Turn it off and only skill announcements and ceremonies remain: no menu, no assess, no voice, no analysis.
| Gamerule | Default | What it does |
|---|---|---|
needGreatSage | false | Require the Great Sage skill for announcements |
sageInterface | true | Menu, assess, voice and analysis |
sageProgression | true | Great Sage starts limited and grows |
sageReincarnation | true | The Voice of the World scene replaces Tensura's screen |
Fixes
- Crash on launch with NeoForge 21.1.248. The voice settings were read before the config was loaded.
- You could talk to him without the Great Sage skill.
/sageand the wake word slipped past the check. The microphone no longer opens without the skill. needGreatSagedid nothing on servers: the client never received the rule, so the menu and assess opened for everyone. It is sent to players now.- "Stop battle mode" could turn Battle Mode on.
- Some replies were untranslated or broken: English words such as "rain" or "north",
raw dimension and biome IDs, one line showing
%s. Four replies had no subtitle at all. - The aptitude reply had the wrong subtitle ("Hostility confirmed").
- The download message gave the wrong size.
Thank you to everyone who reported something, and to the people who asked for Spanish loudly enough that it happened.
