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Моды/GpuShift
GpuShift

GpuShift

GpuShift - клиентский мод оптимизации для Майнкрафт 1.20.1 и 1.21.1. Умный бюджет рендера сущностей и частиц для Fabric, Forge и NeoForge: меньше нагрузки на CPU без потери важной графики.

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Все версии→GpuShift GPU V2 Beta

GpuShift GPU V2 Beta

Beta22.07.2026

Список изменений

GpuShift GPU V2 Beta

Highlights

  • Added the new GPU Mob Layer for supported adult vanilla passive and neutral mobs.
  • Mob animations are prepared on the CPU, while vertex transformations and instanced rendering are handled by the GPU.
  • Added automatic batching by model, mesh, and texture to reduce entity draw calls.
  • GPU rendering activates for distant mobs when at least four compatible models are visible.
  • Added automatic model discovery, mesh caching, bone hierarchy extraction, and safe vanilla fallback.
  • Unsupported entities, children, passengers, glowing or invisible mobs, damaged states, custom models, and modded entities remain on the vanilla renderer.
  • Vanilla shadows, names, leashes, fire, armor, wool, saddles, and additional render layers remain fully supported.
  • Added safe compatibility detection for shader, model, and texture replacement stacks.
  • Added GPU Mob settings, status information, capture counters, fallback counters, batch counts, instance counts, and draw-call statistics to the GPU V2 interface.

Smart Calibration

  • Replaced the basic Auto Tune toggle with a complete Smart Calibration system.
  • Detects the current hardware, rendering environment, active resource packs, shader stack, resolution, render distance, and performance bottleneck.
  • Tests particle density, entity distance, Block Entity distance, item-frame budgeting, GPU Particles, GPU Mobs, and Adaptive Mode independently.
  • Automatically skips tests when the current scene does not contain enough relevant workload.
  • Searches for the best combined configuration using up to 16 controlled probes.
  • Validates the final recommendation using an alternating A-B-B-A test.
  • Tracks average FPS, 1% Low, p99 frame time, stability, and result confidence.
  • Repeats invalid measurements when the player moves, rotates the camera, opens a screen, changes worlds, or loses window focus.
  • Temporarily removes VSync and FPS limits during calibration, then safely restores the original settings.
  • Trial settings remain runtime-only until the player presses Apply.
  • Added recovery protection for interrupted or crashed calibration sessions.
  • Saved calibration results are automatically marked as outdated after significant system or rendering changes.

GPU Mob Lighting Fix

  • Fixed GPU-rendered mobs appearing completely black in darkness or when a shader mod was installed without an active shader pack.
  • GPU Mob rendering now explicitly binds the vanilla lightmap and overlay textures.
  • Added safe restoration of texture bindings and OpenGL state after every GPU batch.
  • Added automatic vanilla fallback when required auxiliary textures are unavailable.
  • Added the new fallback status: AUX_TEXTURES_UNAVAILABLE.
  • Added a one-time log confirmation when the mob shader, texture, lightmap, and overlay bindings are ready.

Stability and Compatibility

  • Added safe fallback for shader initialization failures, resource errors, unsupported render types, buffer overflow, and unavailable GPU resources.
  • Resource reloads, dimension changes, disconnects, and world changes now clear and rebuild GPU Mob resources safely.
  • Added protection against permanent mob disappearance after rendering or shader errors.
  • Added support for Sodium and Embeddium rendering environments.
  • Added SAFE and FORCE operating modes for GPU Mob rendering.
  • Reduced runtime telemetry overhead outside active calibration.

Benchmark Results

  • Average FPS improvement: +8.4%
  • 1% Low FPS improvement: +14.0%
  • Frame time improvement: approximately 0.16 ms
  • Deep 0.1% Low frame drops did not worsen.
  • Results were collected across three clean benchmark cycles and are included in the benchmark graph.

Файлы

gpushift-gpu-v2-beta-universal-1.21.1-1.3.0-beta.3.jar(799.03 KiB)
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Метаданные

Канал релиза

Beta

Номер версии

1.3.0-beta.2

Загрузчики

Fabric
NeoForge

Версии игры

1.21.1

Загрузок

345

Дата публикации

22.07.2026

Загрузил

ID версии

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