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Моды/Goetic Legacy
Goetic Legacy

Goetic Legacy

Мод-дополнение Goetic Legacy объединяет Goety и Enigmatic Legacy, добавляя Ночной Куб, систему префаб-строительства, Святую броню и многое другое. Исследуйте новые механики и усиления для слуг и заклинаний.

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Все версииGoetic Legacy 0.4.1-early-release

Goetic Legacy 0.4.1-early-release

Release02.07.2026

Список изменений

Goetic Legacy - 诡厄遗物

版本 0.4.1-early-release 更新日志:

新物品:亡灵提灯

一盏散发着不祥气息的提灯,拥有快捷栏和副手两种效果模式,配有 3D 模型和实体发光渲染。

快捷栏效果:

  • 亡灵仆从获得防晒保护(阳光下不会燃烧)
  • 亡灵仆从定期回复生命
  • 灵魂缓冲器:灵魂能量高于 60% 时自动存入提灯,低于 40% 时自动补充,默认储存5000点
  • 穿戴死灵套装(Necro Crown/Cape)时玩家免疫日光的虚弱/饥饿效果

副手效果:

  • 攻击伤害 +25%
  • 攻击附加 Goety 衰弱效果 5 秒
  • 收获灵魂能量 ×2

荒域之杖重做

荒域之杖已经完工,生存模式可以获取。

荒域之杖从四模式法杖重构为纯群系转化工具:

  • 移除 Focus 聚晶体系,不再能作为法杖施法
  • 新增药酿转化液体系:Z 键管理界面装填荒域转化液(gas_brew)
  • RECORD 模式(蓄力 0.5s):将当前所在群系写入药酿 NBT
  • CONVERT 模式(蓄力 2s):将已记录区域转化为目标群系
  • 投掷转化液:持有已记录群系的药酿瓶直接投掷,落地即可触发群系转化
  • 新增蓄力进度 HUD 和群系标签 Overlay 显示
  • 新增荒域之杖和荒域转化液的 Patchouli 百科条目
  • 新增 3 个对应成就

新增预制建筑

  • 非正统教所(稀有品质):一座神秘的非正统教会建筑
  • 沙漠别墅(史诗品质):沙漠中的豪华别墅
  • 旧日广场(超凡品质):曾经繁华的古老广场遗迹

渲染与着色器

  • 体积天空盒(volumetric_skybox):新增体积云天空盒着色器,提升心灵之庭视觉效果
  • 极光星空性能优化:用 noise.png 纹理采样替代程序化噪声计算,显著提升帧率

兼容性修复

  • Forge 并行事件串行化:将模组生命周期事件从并行分发改为串行,从根本上解决 EL/EA 等模组在 FMLLoadCompleteEvent 阶段注册酿造配方、ItemProperties 时的并发崩溃(ArrayIndexOutOfBoundsException / ConcurrentModificationException)
  • BrewingRecipeRegistry 并发保护:对 Forge 酿造配方注册添加 synchronized 锁,防止多线程下 ArrayList 内部状态损坏
  • 过往之书猪灵仇恨修复:修复 LivingChangeTargetEvent 中 BEHAVIOR_TARGET 类型调用 setNewTarget(null) 导致的 NPE 崩溃
  • 绑定聚晶包 X 键圆环修复:允许装有绑定聚晶包的法杖通过 X 键打开聚晶圆环选择界面
  • 混沌之傲不生效修复
  • ALI(Another Leaner Inventory)兼容修复
  • 移除取出绑定聚晶包热键系统:Z 键菜单已可直接操作,独立热键冗余,予以移除
  • 提升 Goety 前置版本要求至 2.5.46.3:修复 Mixin 与粒子 API 兼容性问题,确保与最新 Goety 版本协同工作

其他改进

  • 烈风之书战利品重做:从 inject loot table 迁移至 global loot modifier,普通补给箱和宝藏箱支持独立概率配置;JEI 页面同步更新
  • 药酿转化液 tooltip:新增 BrewTooltipHandler,显示药酿中已记录的群系信息
  • 配置文件更新:新增亡灵提灯和荒域之杖的完整配置项

Goetic Legacy

Version 0.4.1-early-release Changelog:

New Item: Nerotic Lantern

A lantern radiating an ominous aura, with both hotbar and offhand effect modes, featuring a 3D model and emissive rendering.

Hotbar Effects:

  • Undead minions gain sun protection (won't burn in sunlight)
  • Undead minions periodically regenerate health
  • Soul Buffer: automatically stores soul energy above 60% threshold, releases it below 40%
  • Players wearing Necro Crown/Cape are immune to sunlight Weakness/Hunger effects

Offhand Effects:

  • Attack damage +25%
  • Attacks apply Goety Wane effect for 5 seconds
  • Soul energy harvest ×2

Wild Biome Staff Rework

The Wild Biome Staff is now complete and obtainable in Survival mode.

The staff has been refactored from a hybrid mode tool into a pure biome conversion device:

  • Removed Focus system — no longer functions as a tier-4 wand
  • New Brew system: Z-key management screen to load transmutation brew (gas_brew)
  • RECORD mode (0.5s charge): writes the current biome into the brew's NBT
  • CONVERT mode (2s charge): converts the target area to the recorded biome
  • Throwable brew: toss a brew bottle with a recorded biome to trigger conversion on impact
  • New charge progress HUD and biome label overlay
  • New Patchouli entries for the staff and transmutation brew
  • 3 new advancements

New Prefab Building

  • Heterodox Chapel (Rare rarity): A mysterious heterodox chapel structure
  • Desert Villa (Epic rarity): A luxurious villa in the desert
  • Bygone Plaza (Transcendent rarity): Remnants of an ancient bustling plaza

Rendering & Shaders

  • Volumetric Skybox (volumetric_skybox): new volumetric cloud shader for the Mind Court dimension
  • Aurora & starfield optimization: replaced procedural noise with noise.png texture sampling, significantly improving performance

Compatibility Fixes

  • Forge parallel event serialization: changed mod lifecycle event dispatch from parallel to sequential, fundamentally fixing concurrent crashes (ArrayIndexOutOfBoundsException / ConcurrentModificationException) caused by EL/EA registering brew recipes and ItemProperties during FMLLoadCompleteEvent
  • BrewingRecipeRegistry concurrency fix: added synchronized lock around Forge brew recipe registration to prevent ArrayList internal state corruption
  • Book of Bygones piglin fix: fixed NPE crash from calling setNewTarget(null) on BEHAVIOR_TARGET type LivingChangeTargetEvent
  • Bound Focus Pack X-key radial fix: allows wands loaded with Bound Focus Packs to open the focus radial menu via the X key
  • Fixed Arrogance of Chaos not applying
  • ALI (Another Leaner Inventory) compatibility fix
  • Removed Bound Focus Pack unload hotkey: now redundant as Z-key menu handles it directly
  • Raised Goety minimum version to 2.5.46.3: fixed Mixin and particle API compatibility issues, ensuring proper operation with the latest Goety versions

Other Improvements

  • Wind Book loot rework: migrated from inject loot table to global loot modifier, with independent configurable chances for supply chests and treasure chests; JEI page updated accordingly
  • Brew tooltip: new BrewTooltipHandler showing recorded biome info on transmutation brews
  • Config updates: full configuration options for Nerotic Lantern and Wild Biome Staff

Файлы

goeticlegacy-0.4.1-early-release.jar(11.83 MiB)
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Release

Номер версии

0.4.1-early-release

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

8.7K

Дата публикации

02.07.2026

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