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Моды/Glint & Glamour
Glint & Glamour

Glint & Glamour

A mod that allows you to use custom glints!

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Все версии→Custom Glints 1.1.0

Custom Glints 1.1.0

Release03.05.2026

Список изменений

[1.1.0]

Added:

  • Multi-layer glint system: items can now carry multiple independent glint layers, each with its own   design, colors, speed, interpolate, scale, and simultaneous settings. NBT format changed from a flat   tag to a layers list of compound tags. Old single-layer NBT is still read for backward compatibility.
  • Glint Trims: found randomly in world loot chests. Each trim carries a glint pattern and up to 8 color   slots. Combine with a dye in a crafting grid to add a color. Merge two trims to combine their color   lists. Apply at a smithing table with glowstone dust to stamp the glint onto any item.
  • Glint Tears: Simultaneous Tear and Sequential Tear. Craft either with any glinted item to toggle the   simultaneous mode on all of its glint layers without changing any other settings.
  • Glint Layer Tear: craft with two glinted Glint Trims to merge their layer arrays into one trim (up to 8 total layers). Each layer keeps its own design, colors, speed, and animation settings. Drops from loot at the same 20% chance as the other tears.
  • Black Tear: craft with any glinted item to strip all glint data from it. The item is returned clean.  Drops from loot at the same 20% chance as the other tears.
  • Glint Trim duplication recipe: Trim (center) + 7 Diamonds + 1 Glowstone Dust in a full 3x3 grid yields 2 copies.
  • /glint command for operators: /glint apply [speed] [smooth] and /glint remove.   Applies and removes glints using named tokens without touching NBT directly.
  • GlintEditorScreen multi-layer editing via a layer selector.
  • Per-color brightness control: the A field in the editor (0-255) dims individual color slots. 255 = full intensity, 0 = invisible.
  • 5 new glint designs: crystal, ember, vein, solid, skulls (22 designs total including vanilla).
  • Vanilla enchantment texture as a selectable glint design.
  • Tooltips on all tear items describing what they do.
  • Improved armor glint render scale — patterns now tile much more densely on armor pieces instead of appearing as large blobs.
  • Glint Trims with multiple layers now show a layer count in the tooltip. Hold Shift to expand and see each layer's design and colors.
  • Renamed "Black Tear" to "Black Glint Tear".

Fixed:

  • Smithing recipe now reads simultaneous, speed, and interpolate from the trim's preview glint instead   of hardcoding them. Apply a Simultaneous or Sequential Tear to a trim before smithing to set the   render mode on the result.
  • Glint Trims are no longer accepted as the base ingredient in the smithing recipe.
  • The Glint Wand now remembers your last settings when you re-open the editor.
  • Armor glint brightness now matches the A value set in the editor.
  • Two players wearing armor with the same design but different colors no longer bleed each other's colors.
  • Vanilla glint trim now displays "Vanilla Glint Trim" in its tooltip.
  • Smithing a multi-layer Glint Trim now correctly applies all layers to the result (previously only   the first layer was written).
  • Merging two Glint Trims (color merge or layer merge) now requires both trims to have at least one   dyed color. No-color base trims are rejected by both recipes.

Файлы

custom-glint-1.1.0.jar(151.19 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.1.0

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

31

Дата публикации

03.05.2026

Загрузил

ID версии

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