Glassential Brush - a new tool for customizing colored glass
Opens a GUI with an HSV color picker for selecting any color
4 configurable properties:
Emit Light - glass emits light (level 15)
Emit Redstone Signal - glass emits a redstone signal (strength 15)
Pass Player - player passes through glass
Pass All Entities - all entities pass through glass
RMB in the air - open settings
RMB on colored glass - apply saved settings
Colorable Glass - programmable transparent glass
Any RGB color via brush
CTM (Connected Textures) support
Dynamic properties of light, redstone, and collision
Colorable Stained Glass - Programmable Colorable Glass
All the features of standard Colorable Glass
Tinted version for better visual effects