
Geckolib
A 3D animation library for entities, blocks, items, armor, and more!
44.1M
2.7K
Список изменений
GeckoLib v5.4.4
Changes
API
- Added
RenderPassInfo#getPreRenderMatrixPoseandRenderPassInfo#getModelRenderMatrixPose, capturing the entire PoseStack pose instead of just the matrix pose itself - Added
OverridingDataTicket- ADataTicketimplementation that defers to an existing RenderState field first before applying itself.- This allows for capturing RenderState field values that may be modified by vanilla or other mods after extraction by the renderer (Fixes #818)
Bug Fixes
- Fixed looping animations sometimes causing vanishing entities
- Fixed GeckoLib failing to load an animation with an empty string as the keyframe
- Fixed
RenderUtil#transformToBonemanipulating thePoseStackin reverse (#819) - Fixed
RenderUtil#transformToBonenot accounting for back-translating to the pivot point (#822) - Fixed
MathParsersometimes parsing mathmematical expressions incorrectly (#820) - Fixed
GeoItems sometimes having their id collide if not registered as a synced animatable - Fixed some animations replaying the last few frames of their animation occasionally under very specific circumstances
Файлы
geckolib-neoforge-1.21.11-5.4.4.jar(771.97 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
5.4.4
Загрузчики
NeoForge
Версии игры
1.21.11
Загрузок
2.3K
Дата публикации
1 мес. назад