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Моды/Gathering Chunks
Gathering Chunks

Gathering Chunks

Unofficial fork keeping Chunk By Chunk alive (with a new name). Start with one chunk and expand your world. Updated for 1.21.1 with improvements.

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Все версииGathering Chunks 2.2.5

Gathering Chunks 2.2.5

Beta20.02.2026

Список изменений

Gathering Chunks – 2.2.5 - Beta 3.6

New Features

  • Completely redesigned the Chunk Engine's textures for a refreshed visual style
  • Added Nether biome-themed chunk spawners for all Nether biomes:
    • Basalt Deltas
    • Crimson Forest
    • Warped Forest
    • Soul Sand Valley
  • Added additional Overworld biome-themed chunk spawners:
    • Dark Forest
    • Mangrove Swamp
    • Ice Spikes
    • Ocean
    • Taiga
  • Introduced a slider control in the config menu
  • Added server-wide config compatibility: changes made via /gatheringchunks config reload now apply to all players (no longer client-only)
  • Implemented build numbers and a new version format in .jar filenames
  • Added an option to manually select chunks (still in development – expect bugs and incomplete behavior)
  • Introduced compatibility with the Create mod for config handling
  • Made configs fully persistent across sessions
  • Added a modder-friendly API
  • Added per-chunk chest quantity configuration
  • When optimal spawn location is unavailable, Nether portal now spawns on a generated platform
  • Disabled Nether sync by default (can be re-enabled in config)
  • Implemented a world migration system for smoother updates
    Strong recommendation: Always back up your world before updating the mod and reloading/ migrating chunks!

Improvements & Optimizations

  • Improved spawn request equality checking to now include source chunk position
  • Significantly optimized biome-themed chunk spawning logic (performance varies by CPU)
  • General mod optimizations targeted at server environments
  • Removed duplicate SpawnChunkHelper class that caused redundant chunk checks

Fixes

  • Fixed chunk overwriting feature not functioning
  • Resolved packet kicks when using /gatheringchunks config reload or modifying config
  • Prevented Piglins from zombifying in the Nether (when they shouldn't)
  • Fixed cauldrons not filling during rain
  • Corrected dimension sync still occurring between Nether and Overworld even when disabled
  • Fixed gameplay-related text overlapping other UI buttons
  • Resolved server-side world generation defaulting to normal world instead of modded behavior
  • Fixed various server crashes
  • Corrected beds failing to save spawn points
  • Fixed incorrect chunk syncing between Nether and Overworld
  • Resolved chests not spawning in the Nether
  • Added missing Chunk Engine & Eraser recipes on Fabric
  • Fixed biome-themed chunks occasionally spawning unwanted water
  • Corrected inability to spawn biome-themed chunks in some cases
  • Fixed config not saving properly on both servers and clients
  • Resolved Unstable Chunk feature not working
  • Fixed biome terrain matching system checking the same chunk twice (causing severe performance issues and occasional crashes)
  • Prevented duplicate spawn requests from being queued for the same target chunk
  • Fixed Unstable Chunk spawner not functioning at all
  • Prevented Unstable Chunk spawner from corrupting worlds during overwrites
  • Fixed initial chunk spawn failures that resulted in pure void worlds

Known Issues

  • Lightning rendering issues on certain generated chunks

Файлы

GatheringChunks-fabric-1.21.1-2.2.5-Beta.3.6-BUILD.9.jar(612.21 KiB)
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Метаданные

Канал релиза

Beta

Номер версии

F-2.2.5-Beta.3.6

Загрузчики

Fabric

Версии игры

1.21.1

Загрузок

283

Дата публикации

20.02.2026

Загрузил

ID версии

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