
Galaxy Under Chaos - A Star Wars Experience
"Galaxy Under Chaos" is a Minecraft Star Wars mod where players explore a galaxy in turmoil. Discover unique planets and powerful technology. Customize lightsabers, face new mobs, and navigate an ever-changing universe full of chaos and mystery.
Galaxy Under Chaos - A Star Wars Experience 1.0.0
Список изменений
Galaxy Under Chaos 1.0 Changelog From Version 0.0.1 → 1.0
Galaxy Under Chaos 1.0 is the first major complete release of the project and represents a massive expansion from the original prototype builds. The mod has evolved from an experimental lightsaber-focused Star Wars sandbox into a large-scale exploration, combat, worldbuilding, and progression experience spanning multiple planets, factions, structures, vehicles, Force systems, and custom rendering systems.
This update includes major rewrites to lightsaber rendering, Force mechanics, world generation, combat animation systems, loot progression, structures, custom materials, environmental design, and exploration gameplay.
Major Features Full Planet Expansion
Added multiple fully explorable Star Wars-inspired planets and worlds:
Tython
Ashla
Bogan
Naboo
Mustafar
Ilum
Hoth
Dantooine
Ossus
Korriban
Malachor
Each world includes:
Custom terrain generation
Planet-specific biome systems
Unique atmosphere and environmental palettes
Planet-themed structures
Exploration loot progression
Unique resources
Planet-exclusive encounters
Themed vegetation and trees
Force-aligned environmental storytelling
Lightsaber System Overhaul Completely Rebuilt Lightsaber Rendering
The entire lightsaber rendering pipeline was rewritten and heavily expanded.
Added:
Dynamic blade rendering
Multi-layer blade glow system
White blade core rendering
Outer glow halo rendering
Dynamic emissive effects
Colored blade lighting
Improved blade scaling
Improved blade positioning
Dynamic blade length handling
Better transparency handling
Improved first-person rendering
Better third-person positioning
Dynamic dual-blade rendering
Crossguard rendering support
Custom saber glow rendering
Improved dropped-item rendering
Custom inventory rendering
Enhanced GUI rendering
Blade Improvements
More accurate cinematic blade visuals
Circular internal blade appearance
Better glow blending
Improved bloom behavior
Reduced z-fighting issues
More stable rendering under shader environments
Better rendering compatibility with Forge 1.20.1
More accurate blade collision visuals
Enhanced activation visuals
Expanded Hilt System Added Large Legacy Hilt Collection
Added numerous fully modeled legacy saber hilts with modular support.
Added Hilt Families
Graflex
Knighted
Juggernaut
Fulcrum
Fury
Rebel
Reborn
Redeemer
Mauler
Mandalorian
Mechanical
Imperial
Prodigal Son
Temple Guard
Arena
Vaid
Vaid Ancient
Droideka
Added Modular Saber Components
Every lightsaber can now be assembled using multiple interchangeable parts.
Added Saber Parts
Emitters
Switch Sections
Grips
Pommels
Features
Modular lightsaber construction
Dynamic saber assembly
Custom saber combinations
Multiple visual configurations
Expanded loot integration
World-based saber progression
Saber Forge System Added Saber Forge
Introduced a dedicated lightsaber crafting system.
Features
Saber assembly interface
Modular part combination
Dynamic preview rendering
Color integration
Crystal integration
Advanced crafting progression
Lore-based construction system
Kyber Crystal Expansion Added Multiple Kyber Crystal Colors
Added expanded kyber crystal progression and customization.
Added Colors
Blue
Green
Yellow
Purple
Cyan
White
Magenta
Orange
Lime
Turquoise
Blood Orange
Pink
Red
Features
Blade color customization
Crystal progression
Bleeding mechanics
Loot integration
World-exclusive crystal acquisition
Force System Expansion Added Force Progression
The Force system has been heavily expanded into a full progression mechanic.
Added Features
Force-sensitive progression
Force alignment systems
Light side progression
Dark side progression
Unlockable Force abilities
HUD integration
Power selection systems
Ability cycling
Visual effects
Combat integration
Multiplayer synchronization
Added Force Abilities
Force Push
Force Pull
Force Lightning
Force Choke
Force Drain
Saber Throw
Force Speed
Force Jump
Force Heal
Defensive abilities
Offensive abilities
Utility abilities
Force HUD Improvements
Custom Force HUD
Ability indicators
Active power icons
Visual cooldown indicators
Better GUI integration
Saber Form System Added Lightsaber Forms
Added multiple combat forms with unlock progression.
Added Forms
Shii-Cho
Makashi
Soresu
Ataru
Shien / Djem So
Niman
Juyo / Vaapad
Features
Unlockable form progression
Form-specific combat behavior
Form-specific stances
Combat animations
Dynamic wielding styles
Holobook unlock system
Combat Expansion Reworked Lightsaber Combat Added:
Better slash animations
Improved attack flow
More cinematic combat
Defensive saber stances
Expanded blocking mechanics
Dual-blade handling
Dual-wield support
Staff saber support
Improved hit feedback
Combat particle effects
Environmental impact effects
Better attack timing
More responsive combat handling
Added Saber Impact Effects
Sparks
Burn effects
Impact particles
Block scorch effects
Enhanced collision visuals
World Generation Expansion Added Major Structures Tython
Jedi Temple
Jed’aii Battlegrounds
Jed’aii Training Grounds
Bogan
Large Dark Side Temple
Corrupt Nexus
Ashla
Light Side Statues
Kyber Cave
Naboo
Jedi Outposts
Mustafar Cult Cave
Ilum & Hoth
Kyber Cave Nexus
Jedi Outposts
Sith Outposts
Dantooine
Jedi Enclave
Ossus
Jedi Library
Korriban
Sith Tombs
Massive Sith Temple
Malachor
Massive Sith Temple
Mustafar
Ancient Temple
Bleeding Table Cave
Loot System Expansion Added Exploration Loot Progression
Structures now contain expanded progression-based loot.
Added Loot Types
Saber parts
Kyber crystals
Temple Guard fabric
Datacrons
Holobooks
Ancient holocrons
Saber forms
Blueprint items
Rare materials
Gold caches
World-specific resources
Loot Features
Planet-specific loot pools
Structure-specific progression
Rare loot mechanics
Exploration rewards
Loot balancing
Expanded chest generation
NPC and Spawn Expansion Added New Encounters Added NPC Types
Jedi
Jedi Masters
Sith
Sith Lords
Sith Ghosts
Temple defenders
Planet-specific enemies
Features
Planet-specific spawning
Structure encounters
Loot drops
Lightsaber drops
Datacron rewards
Improved encounter balancing
Ship System Added Flyable Ships Added Ships
Novadive
Flashfire
Shuura
Features
Ship blueprints
Vehicle progression
Custom ship rendering
Dynamic movement systems
Engine visual effects
Cockpit systems
Landing systems
Hover mechanics
Flight handling
Dynamic engine glow
Added Blueprint Progression
Blueprints can now be found throughout overworld structures and exploration loot.
Tree and Flora Expansion Added Custom Vegetation Added Trees
Ak Tree
Heart Berry Tree
Dillia Tree
Naboo Pine
Bellew
Cambylictus Tree
Perlote Tree
Rutiger Tree
Polar Tree
Features
Custom wood sets
Signs
Hanging signs
Boats
Saplings
Leaves
Custom plank sets
Planet-specific generation
Structure and Biome Improvements Reworked Planet Terrain Improvements
Better biome blending
Improved noise settings
Better terrain transitions
Improved ocean generation
Better climate handling
More accurate environmental placement
Better structure integration
Improved structure spacing
Rendering and Visual Improvements Major Renderer Improvements Added
Dynamic lighting integration
Enhanced emissive rendering
Better transparency handling
Improved GUI rendering
Better shader compatibility
Better dropped-item visuals
Better entity rendering
More cinematic visuals
Audio Expansion Added New Sounds Added
Saber sounds
Force sounds
Ambient sounds
Combat sounds
Activation sounds
Environmental audio
Ship audio
Technical Improvements Engine and System Rewrites Reworked
Registry handling
Item registration
Entity handling
Structure registration
Loot handling
Packet synchronization
Rendering systems
Animation systems
GUI systems
Input handling
Spawn systems
Data handling
World generation systems
Forge 1.20.1 Improvements
Improved compatibility
Better stability
Reduced rendering issues
Better multiplayer syncing
Improved performance
Better worldgen reliability
Multiplayer Improvements Added Multiplayer Synchronization Synced Systems
Lightsabers
Force powers
Blade states
Combat states
Ship movement
HUD systems
Animations
Abilities
Exploration and Progression Added Full Exploration Loop
Players can now:
Explore multiple planets
Discover Jedi and Sith ruins
Unlock Force abilities
Learn saber forms
Build custom lightsabers
Find rare kyber crystals
Acquire ship blueprints
Discover ancient holocrons
Progress through Light and Dark side content
Miscellaneous Additions
Added datacrons
Added holobooks
Added ancient holocrons
Added Temple Guard fabric
Added custom ores
Added chromium
Added titanium
Added custom decorative blocks
Added custom loot modifiers
Added custom tags
Added expanded crafting systems
Added improved item visuals
Added structure loot balancing
Added improved progression pacing
Balance and Stability Large Stability Pass Fixed
Lightsaber z-fighting
Invalid worldgen structures
Structure clipping
Loot registration issues
Excessive Sith spawning
Spawn balancing issues
Broken structure aliases
Invalid loot tables
GUI rendering problems
Ship orientation issues
Blade rendering issues
Shader conflicts
Registry loading crashes
World creation crashes
1.0 Release Notes
Galaxy Under Chaos 1.0 represents the foundation for the future of the project. This release establishes the core systems for:
Galactic exploration
Jedi and Sith progression
Force combat
Lightsaber customization
Planet exploration
Ancient lore discovery
Ship gameplay
Future faction systems
Expanded world storytelling
Future multiplayer experiences
Thank you to everyone who supported the development of Galaxy Under Chaos.
May the Force be with you.
