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Моды/Fungal Infection: Cataclysm
Fungal Infection: Cataclysm

Fungal Infection: Cataclysm

A combat expansion for Fungal Infection: Spore

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Fungal Infection: Cataclysm 1.5.0

Beta21.07.2026

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Fungal Infection: Cataclysm is a combat expansion for Fungal Infection: Spore that adds cataclysm-level warfare mechanics! It completely overhauls the Hivemind's strategic capabilities and class organoid combat system, turning the fungal faction from passive defenders into active hunters.

If you're tired of the Hivemind just sitting there and Umarmer doing nothing but basic attacks — this mod is for you.

What's new:

🧠 Hivemind Enhancements (click to expand) Automatic Dome Maintenance: clears foreign blocks, generates shroomlights

Exile Traitors: Howitzers and Hindenburgs entering the dome get teleported 50-80 blocks away

Permanent Resistance & Regeneration: constant buffs on the Hivemind

Hurt Spawn: spawns 2-5 Verva when damaged, doubles at low health

Active Offensive: scans 500-block radius when idle, sends 15-30 Verva to hunt enemies

🧫 Microbiome Conversion & Spawn-on-Kill (click to expand) Max Health Reduction: ignores healing, directly reduces target's health cap

Exponential Damage: Level 1 deals 0.5❤️ every 2s, Level 2+ doubles every second

Forced Removal: when cumulative reduction ≥ initial max health, target is removed

Fungal Vulnerability: fungal entities deal bonus damage (level×0.5+1) to infected targets

Spawn-on-Kill: generates Verva based on defeated target's stats (health/attack/armor/speed)

Contagious Death: triggers spawn-on-kill when attacker or victim has Microbiome Conversion

🔥 Umarmer Complete Rework (click to expand) True Damage Melee: deals 10% of target's max health as True Damage — ignores armor, potions, enchants, creative mode

TNT Stockpile: 1 TNT per 6 melee hits, only 3 hits in Rage mode

Creeper Bonus: hitting a Creeper gives +5 TNT instantly

TNT Smack: spawns TNT above head → smacked at target → 100% hit rate, deals 75 True Damage base, 225 in Rage

Shockwave: ranged True Damage, bypasses invulnerability frames, 1.5x damage in Rage

Deathrattle Gravity Well: pulls all enemies within 20-block radius for 10 seconds, then triggers 10 chain explosions, each dealing 180 True Damage with no falloff

🧪 Brew Support & Shield System (click to expand) Brew Aura: provides Attack, Defense, Speed, Regeneration buffs within 15 blocks, heals allies every second, applies random debuffs to enemies

Shield System: attacks heal, overflow converts to shield, shield absorbs damage first

Shield Decay: slowly decays when no enemies nearby (faster in Rage)

Shield Break: instantly heals to full health, shield is halved

⚙️ Configuration (click to expand) In-game UI config menu (ESC → Options → Night Cloud Spore Addon Config)

All values adjustable

Feature toggles available

All damage is True Damage. Armor? Useless. Potions? Useless. Enchants? Useless. Resistance? Useless. Even creative mode won't save you.

This is not a music mod. This is Cataclysm.

⚠️ Requirements

Minecraft 1.20.1

Forge 47.x

Dependency: Spore 2.2.0.1+

🔧 Performance mods recommended (Canary, FerriteCore)

Файлы

night_clouds_spore_addon-1.5.0.jar(105.28 KiB)
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Метаданные

Канал релиза

Beta

Номер версии

1.5.0

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

65

Дата публикации

21.07.2026

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ID версии

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