
Fugic
Fugic fuses ancient magic and advanced technology into a single hybrid energy system — master Fugic Energy to cast programmable spells, power machines, command robot golems, and evolve through 100 levels across 10 tiers of power.
Список изменений
⚡ Alpha 1.0.0 — The First Spark
The first public version of Fugic. The base system is alive.
✅ Added
Fugic Energy System
Implemented the core Fugic Energy (FE) system — a hybrid power source combining magic and technology Each player has their own energy pool, independent from others Energy is capped by the player's current tier and level
HUD Bar
Added a persistent energy bar on screen showing current and maximum FE 20 individual segments with a static cyan → purple gradient Glowing cyan border with inner dark background Displays current tier name, level, and FE values in real time
Progression System — 100 Levels / 10 Tiers
Implemented a full 100-level progression system divided into 10 Tiers Each tier unlocks a higher energy capacity, from 100 FE (Tier 1) up to 10.000 FE (Tier 10) Tier names: Aprendiz → Iniciado → Invocador → Maestro → Arcano → Sintetizador → Nexus → Convergente → Transcendente → Origen
Commands
- /fugic energy get — shows current energy
- /fugic energy add
— adds energy - /fugic energy remove
— removes energy - /fugic level get — shows current level, tier and capacity
- /fugic level up — levels up the player
🔧 Technical
Built on Fabric 1.21.1 Split client/server architecture for multiplayer compatibility Energy and level data stored per player UUID
🚧 Coming Soon
Fugic Crystals — first way to gain energy naturally Programmable spells with Digital Runes Hybrid machines powered by FE Magic robots and golems Fugic Instability system Custom dimension and boss
This is an early alpha — expect big changes in future updates. The foundation is set. The spark is lit. 🔥
