Список изменений
Fresh Blocks Animation 1.2 — Interaction Update
This update expands Fresh Blocks Animation beyond block placement animations and adds new client-side interaction effects for blocks and entities.
Added
-
Added slime block bounce animation
- Slime blocks now visually squash and return to their normal shape when the player lands on them.
-
Added jukebox pulse animation
- Jukeboxes now gently pulse while playing music.
-
Added note block pulse animation
- Note blocks now briefly scale up when interacted with.
-
Added armor stand placement animation
- Armor stands now appear with a small pop animation when placed.
- The animation adapts to the player’s view direction.
- The real armor stand is temporarily hidden during the visual pop effect.
-
Added block breaking particle effects
- Breaking blocks now creates small vanilla-friendly particles using the block’s own texture.
- This replaces the old experimental breaking block shake as the default breaking effect.
-
Added adaptive lighting for animated blocks
- Animated blocks now better match the surrounding light level instead of always appearing fully bright.
-
Added Fun Animations config
- Fun/extra animations now have their own separate config file:
config/fresh-blocks-animation/fun_config.json
- Fun/extra animations now have their own separate config file:
-
Added in-game config screen
- Added a visual configuration screen for easier editing.
- Added scrolling support for the config menu.
- Simplified the Fun Animations section.
Changed
-
Reworked the breaking animation system.
- The previous full fake-block breaking animation caused visual flickering in Minecraft 26.x because the original block could not be reliably hidden.
- The default breaking effect is now particle-based for better stability and a cleaner vanilla-style look.
-
Improved interaction animation cleanup.
- Fixed stuck breaking animations when switching from one block to another while holding the mining button.
-
Improved animation lighting behavior.
- Animated displays now use nearby environmental lighting instead of forced maximum brightness.
-
Simplified the config layout.
- Removed unused and experimental options from the visible config screen.
-
Updated the Mod Menu metadata.
- Added a new mod description.
- Added support for linking the project/community through the Mod Menu website button.
Experimental / Disabled
-
Minecart placement animation was tested but is currently disabled.
- Minecart rendering behaves differently from armor stands and does not reliably respect temporary invisibility.
- This may return in a future update if a stable client-side render solution is found.
-
Experimental display-based block breaking animation is no longer the default.
- Particle-based breaking effects are now recommended for Minecraft 26.x.
Fixed
- Fixed animated blocks appearing too bright in dark areas, the Nether, and the End.
- Fixed some interaction animations getting stuck after cancelled block breaking.
- Fixed several config values not being saved or migrated correctly.
- Fixed Fun Config not updating properly between versions.
- Fixed note block animation not triggering reliably.
- Fixed armor stand pop animation direction and visibility behavior.
Notes
Fresh Blocks Animation remains fully client-side.
This update focuses on stable vanilla-friendly visual effects without modifying the actual world state.

