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FPSFlow

FPSFlow

Improve FPS with smart rendering, entity culling, adaptive optimizations, and configurable performance profiles

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Все версииFPSFlow 1.5.2

FPSFlow 1.5.2

Release08.06.2026

Список изменений

[1.5.2]

Fixed

  • Game crash from stale entity reference in particles — During rapid world/minigame transitions, NO_RENDER particles could crash with a NullPointerException ($$10 is null) when the entity they referenced was removed before their first tick. FPSFlow now catches this in ParticleManager.tick(), preventing the crash and logging a rate-limited warning (at most once every 5 seconds).

Файлы

fpsflow-1.5.2.jar(237.01 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.5.2

Загрузчики

Fabric

Версии игры

1.21.11–26.1.2

Загрузок

2

Дата публикации

08.06.2026

Загрузил

ID версии

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