▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Моды/FPSFlow
FPSFlow

FPSFlow

Improve FPS with smart rendering, entity culling, adaptive optimizations, and configurable performance profiles

Оцените первым
836
3
Все версииFPSFlow 1.7.6

FPSFlow 1.7.6

Release12.06.2026

Список изменений

[1.7.6]

Fixed

  • Entity type override cache now resets after a profile switch — The per-entity-type culling override cache (entityTypeOverrides) was computed once and never invalidated. Switching profiles replaced the underlying map reference but left stale cached results for entity types that had already been seen, so the new profile's overrides were silently ignored until the game was restarted. The cache is now cleared automatically whenever the overrides map reference changes.
  • Config null-safety after manual JSON edits — If a player manually edited fpsflow.json and set a section to null (e.g. "entityCulling": null), all reads from that section would throw a NullPointerException. All nested config objects are now replaced with their defaults if null after deserialization.
  • Config screen title and Done button now use the translation system — The screen title was hardcoded as "FPSFlow Settings" and the Done button as "Done", bypassing the translation files. Both now use Text.translatable so German (and any future) translations apply correctly.

Changed

  • Dead code removedWorldRendererMixin.java was never registered in fpsflow.mixins.json and had no effect at runtime. The file has been removed to avoid confusion.

Файлы

fpsflow-1.7.6.jar(247.82 KiB)
Основной
Скачать

Метаданные

Канал релиза

Release

Номер версии

1.7.6

Загрузчики

Fabric

Версии игры

1.21.11–26.1.2

Загрузок

48

Дата публикации

12.06.2026

Загрузил

ID версии

Главная