
First Person Model Compat
Fix First-Person Model mod issues when using mods like Better Combat, Curios, accessories, and more!
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2.7K
12
Список изменений
0.1.1
- Configurable Accessory Hiding: Added a new configuration option
ignoredAccessorySlotsinfpm_bc_compat-client.toml. Users can now customize which accessory slots (e.g., "head", "hat", "mask") are hidden in first-person mode to prevent camera obstruction. - Universal Curios Integration: Implemented a source-level hiding mechanism for the Curios API. This ensures that all head-related accessories from any Curios-compatible mod are automatically hidden when the first-person body is rendered.
- Relics Mod Compatibility: Added specialized fixes for the Relics mod to hide items that use custom renderers, specifically targeting the Piglin Mask and Chef's Hat.
- Artifacts Mod Compatibility: Added a targeted fix for Artifacts to hide Scarves in first-person view. The logic uses texture-path detection to hide only the scarves while allowing other necklace-type items to remain visible.
- Enhanced Hiding Logic: Refactored accessory hiding to use more stable injection points, improving compatibility across different mod versions and reducing the risk of Mixin application errors.
- Removed EMF Support: Due to the existence of Entity Player Compat mod that solve the EMF compatibility issues.
- Files Renamed: Files renamed to reflect new project name.
Файлы
fpm_x_compat-0.1.1.jar(30.63 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
0.1.1
Загрузчики
NeoForge
Версии игры
1.21.1
Загрузок
500
Дата публикации
08.06.2026
