This is just a small patch, I am already working on new actual content tho
added Trinkets Integration
Trinkets mod is optional, but recommended. Currently only cosmetics are affected, some future item might be useless without it tho
the deer skull can now be put into a hat slot, allowing helmets to be worn underneath
added /formidulus command
contains sub-commands for config access and debug stuff
added real-time event "Solstice Festival"
mainly unimplemented for now, just wanted to add a small nice christmas thing
takes place on the 24th of december, with it being active for a week before and after
while the "Solstice Festival" is active, certain mobs have a chance to spawn wearing a Jolly Hat
added Jolly Hat
fixed deer being deleted by enchancements frostbite
fixed deer run attack obstruction check having no consequence
to make up for the prior point: nerfed deer a little bit
in a way reduced turning towards targets during run attacks
changed the max angle of the attack radius for the claw run attack
somewhat changed how run attacks work, making it a bit easier to cause deer to run into walls
nerfed vampirism and soulsteal abilities
added Great Lantern Block // Ability Item
placeable as an almost full block lantern
charges while placed down
right clicking a fully charged placed lantern or right clicking while holding one, performs the Healwave Ability, giving regeneration to nearby non-hostile entities
added Chain Link Item
mainly used as an anti-frustraition measure for deer drops
changed how real-time events are handled internally
updated yayConfig to 1.0.3
fixed an annoying but causing saved configs not to actually get loaded
added Jolly Mob Chance config entry
added unique sprite to a config entry that didn't have one before