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Моды/Forgeborne Odyssey
Forgeborne Odyssey

Forgeborne Odyssey

This project adds metallurgy and technology features to Minecraft, simulating industrial processes from the Bronze Age to the Nuclear Age with metalworking mechanics, tools, weapons, and armor.

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Все версии→Forgeborne Odyssey 0.1.10

Forgeborne Odyssey 0.1.10

Release29.08.2026

Список изменений

This update focuses on filling gaps in the early-game progression loop and cleaning up legacy content.

New Features

Ore Quality System

  • Added OreGrade, OrePurity, and OreQuality enums with five tiers: Poor, Low, Medium, High, Rich.
  • Added OreDropCalculator -- ore drops now scale with quality grade.
  • Added GradeLootModifier -- a global loot modifier that automatically assigns quality to mined ores.
  • Added OreGradeComponentProvider (Jade integration) -- displays ore quality in-world when hovering over ore blocks.
  • Added OreQualityTooltipHandler -- item tooltips now show ore quality.

Player Strength System

  • Added PlayerStrengthManager -- tracks player strength level, which affects carrying capacity.
  • Added StrengthTrainingHandler -- mining, combat, and other activities gradually train strength.
  • Added WeightDebuffHandler -- exceeding carry weight applies slowness and other debuffs.
  • Added StrengthHudOverlay -- on-screen HUD element showing current strength level.
  • Added SyncStrengthPacket for client-server synchronization.

New Blocks

  • Quern -- A hand-operated grinding stone. Rotate to crush ores and grains. (QuernBlock, QuernBlockEntity, QuernRenderer)
  • Grease Torch -- A primitive torch with lit and unlit states, supports wall placement. (GreaseTorchBlock)
  • Cassiterite Placer Block -- A decorative tin ore block.

New Weapons

  • Simple Bow -- A basic bow for early-game ranged combat. (SimpleBowItem)
  • Sling -- Hurls stones at enemies. Includes custom sound effects (sling_spin, sling_release). (SlingItem, ThrownSlingStone)
  • Stone Spear -- A throwable melee/ranged hybrid weapon. (StoneSpearItem, ThrownStoneSpear)
  • Stone Arrow -- Flint-tipped arrow for the simple bow. (StoneArrowItem, StoneArrow, model + renderer)
  • Bone Arrow -- Bone-tipped arrow, lighter alternative. (BoneArrowItem, BoneArrow, model + renderer)
  • Polished Stone Axe -- A refined stone axe with improved durability. (PolishedStoneAxeItem)

New Tools

  • Scraper -- Used for hide processing. (ScraperItem)
  • Bone Needle -- Crafting tool for leatherwork. (BoneNeedleItem)
  • Simple Fishing Rod -- A basic fishing rod for early-game fishing. (SimpleFishingRodItem)
  • Stone Hoe -- Replaces the removed Stone Hammer for tilling soil. (StoneHoeItem)

New Armor

  • Grass Armor -- Woven grass helmet, chestplate, and leggings with custom 3D models.
  • Hide Armor -- Rawhide boots, helmet, chestplate, and leggings.

New Items

  • Animal Fat -- Obtained from animals, used for crafting grease torches.
  • Rawhide / Dried Hide / Tanned Leather -- A multi-step hide processing chain.
  • Fiber Rope -- Crafted from plant fibers.
  • Flour -- Ground from grains using the quern.
  • Herb Poultice -- A basic healing item.
  • Grass Basket -- A portable 9-slot container with its own UI. (GrassBasketMenu, GrassBasketScreen)
  • Bone Fish Hook -- Component for crafting fishing rods.
  • Flint Arrowhead / Spearhead / Knife Head / Shovel Head / Sickle Head -- Intermediate crafting components.
  • 20+ ore grain textures (azurite, bornite, chalcocite, chalcopyrite, etc.)
  • Tutorial Guide Book -- A Patchouli guidebook covering the mod's core mechanics.

New World Generation

  • Stone Workshop Remains -- A surface structure with early-game loot. (StoneWorkshopRemainsStructure, StoneWorkshopRemainsPiece)
  • Cassiterite Placer -- A worldgen structure for surface tin ore deposits. (CassiteritePlacerStructure, CassiteritePlacerPiece)

JEI Integration Eight new recipe categories added:

  • Axe Bending, Chisel Carving, Drying, FirePit Cooking, FirePit Smelting
  • Knapping, Ore Crushing, Pit Kiln Firing, Quern Grinding
  • Added JeiDrawHelper utility and ToolShapelessRecipe support.

Patchouli Guidebook

  • New tutorial_guide book (English & Chinese) covering: Overview, Stone Tools, Fire Crack Mining, Pit Kiln, Cold Forging, and Natural Metals.

Advancements

  • New advancements: first_stone_tool, bone_fish_hook, herb_poultice, simple_fishing_rod.

Changes & Adjustments

Recipe Changes

  • Removed all surface_cobblestone_stone_* tool recipes (hoe, pickaxe, shovel, sword).
  • Removed prepared_clay_crafting.
  • Added recipes for: stone axe, stone hoe, stone spear, stone arrow, bone arrow, simple bow, sling, simple fishing rod, scraper, bone needle, bone fish hook, fiber rope, grass basket, grass armor, hide armor, grease torch, herb poultice, tanned leather, polished stone axe, quern, and more.
  • Added vanilla recipe overrides: all armor tiers, netherite upgrades, flint and steel, shears, shield, crossbow, bow, turtle helmet.
  • stone_hammer_crafting renamed to quern_crafting.
  • stone_axe renamed to crossbow.
  • surface_cobblestone_stone_axe_crafting renamed to simple_bow_crafting.
  • Adjusted flint tool recipes (knife, shovel, sickle).
  • Adjusted copper fishing rod recipe.
  • Added gravel.json loot table.
  • Added kiln_fuel item tag.

Block / Entity Changes

  • Refactored FireMouthBlock and FirePitBlock.
  • Significantly expanded AnvilBlockEntity (+763 lines).
  • Adjusted AbstractAnvilBlock.
  • Added CorpseEntity and CorpseRenderer.
  • Simplified CopperFishingRodItem (-137 lines).
  • Expanded FireDrillItem (+253 lines).
  • Minor adjustments to metal weapons (MetalKnife, WroughtMetalSword, etc.).

Client Changes

  • Expanded ClientEventHandler and ClientForgeEventHandler.
  • Adjusted GuideBookScreen.
  • Adjusted AnvilRenderer.
  • Removed redundant code from KilnLidRenderer and PitKilnRenderer.

Event System

  • Adjusted AnvilInteractionHandler, CaveInEventHandler, RockMiningHandler, FireCrackMiningHandler.

Registration

  • Updated ModItems, ModBlocks, ModEntities, ModCreativeTabs, ModRecipes, ModSounds, ModStructures, ModArmorMaterials, ModMenuTypes.

Removed / Cleaned Up

  • Removed StoneHammerItem (replaced by Stone Hoe).
  • Removed 8 unused GUI textures (anvil_selection, chipping_gui, copper_sign_gui, gold_sign_gui, guide_book, metal_strip_crafting, pit_kiln_overview, silver_sign_gui).
  • Removed crude_clay_ball, prepared_clay, plant_fiber, and temper_grit textures.
  • Removed obsolete surface_cobblestone_* recipes.
  • Cleaned up redundant code in OpenPitMineRuinPiece and ShaftMineRuinPiece.

Miscellaneous

  • Updated gradle.properties version number.
  • Significantly expanded en_us.json and zh_cn.json localization files.
  • Added sling sound effects to sounds.json.
  • Added new ConfigManager options.
  • Updated ModEventHandlers registration.
  • Added IForgeItem interface extension (875 lines).

Файлы

forgeborneodyssey-0.1.10.jar(2.65 MiB)
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Метаданные

Канал релиза

Release

Номер версии

0.1.10

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

54

Дата публикации

29.08.2026

Загрузил

ID версии

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