
Forbidden Library
A datapack adding a collection of original custom enchantments.
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Forbidden Library is a datapack/mod that adds a curated collection of original custom enchantments designed to expand gameplay, without sticking to a single theme.
Enchantments may affect weapons, tools, shields, projectiles, or TNT, and are all available directly from the enchanting table.
This datapack/mod is designed for both singleplayer and multiplayer worlds and aims to feel balanced within a survival environment.
In datapack version there is a value file in function root you can change some value if you want to.
⚠ WARNING ⚠
- For Fabric version FabricAPI is needed.
- For the datapack version a resource pack is needed.
- Some enchantments for flint and steel or shields must be obtained through enchanted books and cannot be applied directly to the item in enchanting table.
List of enchantments
Desert Marauder
- Max level : 1
- Support : Boots
- Description : Increases movement speed and reduces fall damage while in hot biomes such as deserts and badlands. Mutually exclusive with Icy Breeze.
Icy Breeze
- Max level : 1
- Support : Boots
- Description : Increases movement speed, reduces fall damage, and improves movement efficiency in cold and icy biomes. Cannot be combined with Desert Marauder.
Tuff Enough
- Max level : 5
- Support : Armor pieces
- Description : Increases the player’s maximum health by half a heart per enchantment level.
Marathon
- Max level : 4
- Support : Leggings and boots
- Description : Increases the player’s movement speed.
Lightness
- Max level : 3
- Support : Bows, Crossbows and Trident
- Description : After firing, projectiles briefly remaining silent and suspended in the air before returning to normal behavior.
Quick Fuse
- Max level : 3
- Support : Flint and steel
- Description : Reduces the explosion delay of TNT. Cannot be combined with Visco Fuse.
Visco Fuse
- Max level : 3
- Support : Flint and steel
- Description : Increases the explosion delay of TNT. Cannot be combined with Quick Fuse.
Detonation
- Max level : 5
- Support : Flint and steel
- Description : Causes TNT to split into multiple explosions when it detonates, depending on the enchantment level.
Vaccinator
- Max level : 1
- Support : Shields
- Description : Holding a shield removes negative status effects at the cost of increased shield durability loss. Durability penalty is reduced when the shield has Unbreaking.
Tactical Reload
- Max level : 3
- Support : Crossbows
- Description : When firing a crossbow, grants a chance to instantly reload it with an arrow. Higher enchantment levels increase the chance.
Gossamer
- Max level : 1
- Support : Bows
- Description : Arrows create web-based traps by connecting to the nearest entity on impact, ensnaring the target in cobwebs. Applies an additional bow durability cost, reduced by Unbreaking.
Silken Step
- Max level : 1
- Support : Swords
- Description : Entities trapped in cobwebs take bonus true damage that ignores armor when struck. This effect limits the weapon’s base attack damage to a single point. Cannot be applied with sharpness and other damage-boosting enchantments.
Grounded
- Max level : 1
- Support : Tridents
- Description : Useless without Loyalty. Forces the trident to return even while still in mid-air. If the trident falls too low in the world, it is forcefully recalled. Does not activate if the player throws the trident while sneaking.
Grand Finale
- Max level : 3
- Support : Flint and Steel
- Description : Increases the explosion power of TNT.
Refuge
- Max level : 3
- Support : Shields
- Description : When the holder’s health drops below 2 hearts, grants an Absorption effect based on the enchantment level. Does not activate if the player already has Absorption. Damages the shield; durability loss is reduced by Unbreaking.
Shockproof
- Max level : 4
- Support : Armor pieces
- Description : Increases knockback resistance and reduces lightning damage.
Poise
- Max level : 4
- Support : Swords and Trident
- Description : Slightly increases attack reach. Jumping doubles the reach bonus and reduces the attack cooldown between sword strikes.
Tidal Wave
- Max level : 4
- Support : Trident
- Description : While airborne, hitting an entity propels the player based on movement direction. Sneak-hitting applies additional knockback to the target. Throwing the trident in water and hitting a target launches the player strongly forward.
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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:3 месяца назад
Обновлён:2 месяца назад
