Skewer is a new food item made to elevate the value of sweet and glow berries, players can consume these skewers quickly, making them ideal for exploration or mining while rushing for time.
Food added:
Raw Beef Skewer, Raw Chicken Skewer, Raw Mutton Skewer, Raw Pork Skewer, Raw Rabbit Skewer [Speed (0:10)]
Raw Glowing Meat Skewers, Raw Glowing Chicken Skewer, Raw Glowing Mutton Skewer, Raw Glowing Pork Skewer, Raw Glowing Rabbit Skewer [Glowing (0:10)]
Cooked Beef Skewer [Speed II (1:00), Strength (1:00)]
Cooked Chicken Skewer [Speed II (1:00), Slow Falling (1:00)]
Cooked Mutton Skewer [Speed II (1:00), Resistance (1:00)]
Cooked Pork Skewer [Speed II (1:00), Regeneration (1:00)]
Cooked Rabbit Skewer [Speed II (1:00), Jumpboost (1:00)]
Cooked Glowing Beef Skewer [Haste II (1:00), Night Vision (1:00), Strength (1:00)]
Cooked Glowing Chicken Skewer [Haste II (1:00), Night Vision (1:00), Slow Falling (1:00)]
Cooked Glowing Mutton Skewer [Haste II (1:00), Night Vision (1:00), Resistance (1:00)]
Cooked Glowing Pork Skewer [Haste II (1:00), Night Vision (1:00), Regeneration (1:00)]
Cooked Glowing Rabbit Skewer [Haste II (1:00), Night Vision (1:00), Jumpboost (1:00)]
Honeyed Cookie [Speed (3:00)]
Honey-Popped Chorus Fruit [Slow Falling (1:00), Levitation (0:30)]
Other Changes:
Soup stack size (64 > 16): Mainly for game balancing purpose.
Bug Fixes:
There was a bug where a stack of soup would turn into 1 empty bowl after consumption, removing the other 63 bowls of soup in the process, this won’t happen in this version, so now the player will eat everything in the bowl AND the bowl (joke aside there’s no method to return an item without replacing the entire stack you were holding like in 1.21) This will also apply to skewers and some other future items.