
319
4
Список изменений
- MixinChunkSerializer: parallel pre-encoding of chunk sections (blocks + biomes) before ChunkSerializer.write(), cached per-chunk via SectionSerializationCache
- MixinChunkSerializerRead: parallel pre-decoding of section NBT before ChunkSerializer.read()
- MixinLevelChunk + SectionSerializationCache: interface to store pre-encoded Tag[][] on LevelChunk
- MixinPalettedContainer: short-circuits pack() for single-value palettes to skip unnecessary work
- Fixed: spawn stage jobs were bypassing ChunkJobScheduler footprint conflict detection entirely; now correctly routed through the scheduler like all other stages
- Removed empty MixinChunkMapSave stub
Файлы
adrenaline-0.0.3.jar(209.87 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
0.0.3
Загрузчики
Forge
Версии игры
1.20.1–1.20.6
Загрузок
297
Дата публикации
30.03.2026
