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This update is a full rewrite of this mod and now works by storing fluids separate from all blockstates. Which solves starting time and memory usage. In addition to that, it also comes with features that weren't really possible before.
This mod interacts with chunk saving/loading which is one of the main reasons. There might also be some drastic changes to this mod's code.
IF YOU EXPERIENCE ANY INCOMPATIBILITY WITH ANOTHER MOD PLEASE REPORT IT TO ME AND NOT TO THE MOD YOU ARE EXPERIENCING THE ISSUE WITH!

Allows waterlogging with any block and fluid and also allows fluids to pass through blocks. Everything without the usage of blockstates.