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Моды/Flashlight: Shader Light Engine
Flashlight: Shader Light Engine

Flashlight: Shader Light Engine

Handheld flashlight and work lantern with real dynamic lighting: a shader-driven beam that casts true shadows from actual block shapes, zooms with the mouse wheel, and blinds anyone who looks in. Plus night vision goggles and signal flares.

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Все версии→Flashlights! 0.1.0+26.1.2

Flashlights! 0.1.0+26.1.2

Beta12.07.2026

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A real flashlight for Minecraft. Smooth beam, honest shadows, blinding glare.

Every flashlight mod does the same trick: invisible light blocks chasing your crosshair, chunky relights, light leaking through walls. Flashlight doesn't. It ships its own shader-driven light engine — a smooth volumetric cone that updates every frame, stops at walls, casts soft shadows and blinds anyone who looks into the lens. Built as the companion to Enhanced Darkness: in its pitch black you'll need one.

✦ Two lights, two jobs

🔦 Flashlight💡 Work Lantern
Rolecheap all-rounderexpensive floodlight
Beamscroll to focus the lens: wide 25-block flood ↔ razor-thin 150-block spotfixed ~40° wall of light, 55 blocks
PowerAA battery — 30 minbattery pack — 45 min
Recipeiron + redstone + glassgold, iron, redstone block
  • Right-click — on/off. R — slam a fresh battery in, gun-reload style, with a chest-pull animation.
  • Mouse wheel (flashlight on) — zoom the lens: floodlight for corridors, sniper beam for scouting.
  • Batteries are consumables. Below 20% charge the beam visibly dies — reload or walk in the dark.

✦ The engine

No light blocks. No chunk relights. The cone is computed inside the game's core shaders — terrain, entities, dropped items, particles and even vanilla mob shadow blobs are cloned on the fly with the beam math injected. That means:

  • Instant — the light moves the frame you move, with a subtle hand-lag inertia like a real torch.
  • Honest — light is albedo × cone: real textures, real colours, zero noise, works in absolute darkness.
  • Blocked by walls — a 48³ voxel map around the camera is ray-marched (DDA) per pixel; soft penumbra from three jittered rays, entities cast soft sphere shadows, and the beam dissolves vanilla shadow circles it hits.
  • Multiplayer-native — up to four beams at once; everyone sees everyone's light, zoom level included.
  • Blinding — glare is physics, not a sprite: its strength equals the actual cone intensity at your eyes, traced past blocks and mobs. Look into a lens up close and the screen whites out.
  • Sodium-ready — with Sodium installed the beam is injected straight into its terrain shaders. Same light, same shadows, Sodium speed.

✦ Installation

  1. Install Fabric Loader for Minecraft 26.1.x.
  2. Install Fabric API.
  3. Run Java 25.
  4. Drop the jar into mods — on the client and the server (items and batteries are real).
  5. Pairs best with Enhanced Darkness.

⚠️ Iris shaderpacks replace the game's shaders entirely — with a pack enabled the beam won't light terrain. Sodium alone works out of the box.

✦ License

MIT — source on GitHub.

Файлы

flashlight-0.1.0+26.1.2.jar(90.67 KiB)
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Метаданные

Канал релиза

Beta

Номер версии

0.1.0+26.1.2

Загрузчики

Fabric

Версии игры

26.1–26.1.2

Загрузок

24

Дата публикации

12.07.2026

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