
Flashback Turbo
Field-proven faster Flashback exports, without quality loss — up to ~11x, ~8.5s for a 1080p60 clip on NVIDIA.
Список изменений
New: Export progress overlay (H8)
Flashback's export blocks the game's render thread for the whole export duration. Vanilla Flashback leaves the user with a frozen-looking window — many users assume the game crashed.
This release adds a full-screen overlay shown during the entire export, with:
- Frame counter (X / Y)
- Progress bar with percentage
- ETA in seconds/minutes
The overlay redraws at ~10 fps by forcing a manual gameRenderer.render() + glfwSwapBuffers() between each export tick.
Toggleable via the new showExportProgressOverlay field in config/flashbackturbo.json.
Other changes
- All H2-H7 hooks unchanged (10.95× speedup preserved).
- No breaking changes vs 0.2.1.
Note for MC 26.1.x users
The 0.3.0+26.1 release is held back: MC 26.1 refactored the Screen render API (now uses extractRenderState(GuiGraphicsExtractor, ...) instead of render(GuiGraphics, ...)), so the overlay needs a partial rewrite. 26.1 users stay on 0.2.1+26.1 in the meantime (no overlay, but all speedup hooks active).
