
Fiw Bosses
A data-driven custom boss framework for Forge, NeoForge and Fabric Define multi-phase bosses and minions with configurable abilities entirely through JSON no coding, no restarts.
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Список изменений
[1.1.2]
Added
- Damage protection maps — new
protectionconfig on bosses, phases, and custom minions. Scale or block incoming damage per weapon item id ("minecraft:mace": 0.2), exact damage type id ("minecraft:mace_smash","minecraft:spear"), or category (melee,projectile,magic,fire,explosion,fall,lightning,freezing,drowning).0= fully immune. Phase maps override the boss map key-by-key. Built to tame the overpowered vanilla mace/spear and custom server weapons — on versions without the dedicated damage types (mace_smash is 1.21.8+, spear is 1.21.11 only), the item-id key works instead. - Faction system — optional
factionid on bosses and custom minions. Allies (same faction, or a boss and its own minions) don't retaliate against each other and their abilities/AoE can't hurt each other. Fully configurable per entity viadamageFactionAllies,targetFactionAllies, anddamageOwnGroup(all defaultfalse, preserving previous behavior). - Spawn counts —
/boss spawn <id> [count],/boss spawn <id> <pos> [count], and/boss minion spawn <id> [count]can now spawn multiple entities at once (default 1, no cap; extra spawns are slightly scattered). - Loot count ranges — loot entries support
minCount/maxCountfor random drop amounts (e.g. 10–120 diamonds at 50% chance). Oversized amounts split into multiple stacks automatically. - Water/lava handling — new optional
fluidblock on bosses and custom minions:drownImmune,fireImmune,floats(false = sinks and fights underwater),swimSpeed,pushedByFluids, andcanSwim(pathfinding stops avoiding water so bosses chase players into rivers instead of being cheesed from the shore).
Changed
- All ability chat messages are now optional. The
shield,heal,teleport, andsummon_minionsabilities no longer print built-in fallback taunts ("Your attacks are futile!", "You cannot stop me!", "Behind you...", "Rise, my servants!") when notauntis configured — omit the param and the ability is silent. Configuretauntto restore a message. - Ability target filtering was unified across all AoE/melee abilities using the new ally rules. Abilities that previously could never hit another boss (aoe_smash, melee_slash, slam, shockwave, charge) can now hit non-allied bosses, so rival boss fights behave consistently across all abilities.
Notes
- Vanilla-base minions (
baseEntityset to a real mob id) can't useprotection,faction, orfluid— those apply to bosses and custom minions only. - All features are available on every supported version and loader (1.21.11, 1.21.8, 1.21.1, 1.20.1 — Fabric, NeoForge, Forge).
Файлы
fiw-bosses-forge-1.20.1-1.1.2.jar(1.75 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1.2
Загрузчики
Forge
Версии игры
1.20.1
Загрузок
38
Дата публикации
06.07.2026
