
Fill Loot
Efficiently fill thousands of containers with customizable loot tables in seconds!
74
2
Список изменений
[4.1.0] - 2026-03-11
Added
- Vanilla Loot Table Expansion: Added over 50+ missing vanilla loot tables (Trial Chambers, Ancient Cities, Ocean Ruins, etc.).
- Category-Based Filtering: Integrated category filters (Villages, Nether, End, Dungeons, etc.) into the Loot Selection GUI for faster navigation.
- Async Batched Scanning: Completely refactored the radius scan engine to use Paper's Async Chunk API, allowing for massive radii (450+) without server lag.
- High-Speed Filling Engine: Replaced the adaptive rate system with an aggressive 45ms per-tick time-budgeted queue.
- Progress Tracking: Real-time percentage feedback for both scanning and filling operations.
Changed
- Aesthetic Overhaul: Migrated all system messages and GUIs to MiniMessage with a fresh color palette.
- Performance: Removed artificial item-per-tick caps during filling, allowing thousands of containers to be processed in a single tick if performance allows.
Fixed
- Tick Explosion Fix: Implemented safety buffers to prevent server hangs during heavy vanilla loot generation (e.g., Treasure Maps).
- Watchdog Errors: Resolved critical freezes that triggered server crashes on large scans.
Файлы
fillloot-4.0.0.jar(104.95 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
4.1.0
Загрузчики
BukkitPaperPurpurSpigot
Версии игры
1.20–1.21.11
Загрузок
13
Дата публикации
1 нед. назад
