
Fighting Styles
This datapack adds new methods of fighting, katanas, stamina system, movement mechanics, custom progression, new PvP & Pve content and a lot more!
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SVM Fighting Styles 1.1
| DESIGN & STUFF
- Fighting Style won't be limited to one at a time and will be simply weapon dependent
- Increased max stamina from 5000 to 17500
- Upgraded Left-Click detection system
- Regular attack with katana (without abilities) deflects projectiles, breaks weaker blocks and guards from slashes
- Item scores (sword/fist) also increase attack speed when using said item
| DASHING
- Reduced score loss when not using for a longer time period
- Dash strength is modified by players' speed (ex. slowness effect decreases, speed effect increases)
- Dash strength INCREASE by players' speed is reduced when above 30% increase to 1/7 of the remaining
- (ex. 150% speed gives a (150-30)*1/7 so 20/7, total increase is 30%+20/7% for the dash strength )
- Change made to keep players' speed relevant without giving a 200-block dash
| STYLES
- Sword:
- Slashes now deal damage based of how much of the slash actually touched the mob
- Killing with any Slash (not regular Left-Click attack!) slices the head off the mob (assuming the mob has its head item)
- Higher style score gives buffs to your attack speed and damage
- Attack speed decreases cooldowns
- Fist:
- Added Punch + Uppercut
- Added Barrage
- Neck Grab + Wall Destroyer are yet to be developed
- Sneaking with the fist makes you guard which reduces fist style abilities damage by 80%
| SLICED/POPPED HEADS
- Work on Mannequins, Players, Zombies, Creepers, Skeletons, Wither Skeletons, Ender Dragons and Piglins
- They can be deflected with a katana/fist attack
- They move away on collision with a player
- im lowk considering this being a toggleable feature if anybody would be too grossed out
| MENU
- Added Settings:
- Dash Settings, moved toggle there and added an option to modify your dash strength
- Toggle Re-giving Fist item
- Fighting Style stats were removed from the main menu
- Added "Fighting Styles" button
- Change made to support several fighting styles
- You can view stats of all your unlocked styles here (for now only sword with upcoming fist style)
| ITEMS:
- Changed recipe for Wooden Katana as well as visuals
- Added Fist item for Fist Fighting Style
- Katanas now break blocks correctly
- Added Katanas made out of:
- Stone
- Copper
- Gold
- Diamond
- Netherite
- Quartz
- Amethyst
- Cake
- Each individual katana has different durability, attack speed and attack damage as well as visuals
- They behave the same as the regular one, both Rainbow Paper and Sharpening Pebble work on them
Файлы
Fighting Styles data+resources 1.1.zip(674.02 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.1
Загрузчики
Версии игры
1.21.11–26.1.2
Загрузок
57
Дата публикации
1 нед. назад
