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Моды/Ferrite
Ferrite

Ferrite

Ferrite — A Rust-powered Minecraft mod improving chunk generation performance, with 7× faster terrain compute proven on equivalent workloads. Low-end hardware testing needed to ship the full optimization.

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Все версииFerrite 0.7.1-alpha+26.2

Ferrite 0.7.1-alpha+26.2

Alpha27.07.2026

Список изменений

[0.7.1-alpha] - 2026-07-27

Fixed

  • /ferrite biome validate compared against the wrong dimension. The validator used whichever biome source was constructed last, which is the nether's, so the in-game command reported a screaming 0/2000 with all-nether answers while the boot-time validator was fine. It now picks the captured source whose biome set contains plains. The long-standing 1999/2000 was also diagnosed and closed: an exact fitness tie between lush_caves and dripstone_caves at a climate point real terrain never produces; vanilla and Ferrite break the tie in different but equally valid orders. No in-game effect.

Changed

  • Fat LTO release profile for the native library. The workspace had no release profile at all; lto = "fat" plus codegen-units = 1 cuts the Windows dll from 2.1 MB to 794 KB (cross-crate dead code eliminated), with debuginfo stripped but the symbol table kept so native crash reports stay readable. Parity re-verified on the LTO build: noise 63/63, density 50/50 bit-exact, biome 1999/2000 (the documented tie). No panic = "abort": unwinding is what lets a native panic fall back to vanilla instead of killing the server. In-game A/B at a 1022-zombie cramming farm: 38-41 ms/tick LTO vs 37-40 ms/tick old profile, within noise; perf-neutral, kept for the size win.
  • Removed the aarch64 to x86_64 native fallback in the loader: a wrong-arch library can never load, so the fallback only replaced an honest "not bundled for this platform" log with a misleading "failed to load" one.

[0.7.0-alpha] - 2026-07-27

Known issues

  • Biome parity reads 1999/2000 in the validator: the one miss is an exact fitness tie between lush_caves and dripstone_caves at a climate point outside the range real terrain produces (validator samples wider than the game's climate space). Vanilla and Ferrite break the tie in different but equally valid orders. No in-game effect; real climate points match 100%.
  • The deep-marker diagnostic walk registers no interior cache routes on 26.2. Affects default-off diagnostics only; no live path reads those fingerprints.

Added

  • Linux aarch64 native support (PR #8, contributed by cwright814, tested on a Raspberry Pi 4B). The jar now bundles a fourth native built by a new CI cross-compile job; RustBridge picks it by os.arch at load time, and local Gradle builds on ARM hosts target it automatically. Verified in the field: a full server on a 2GB Pi 4B under OpenJ9 with memory to spare.
  • Building-from-source section in the README: toolchain prerequisites per platform, the one-command Gradle build, and what a locally built jar bundles versus the CI release jars.
  • Pre-gen now skips chunks that are already generated. Before paying a ticket and a FULL-status promotion, the driver checks the live chunk holder, then stream-scans the region file for just the chunk's Status field (no full deserialize). Re-running pre-gen over existing terrain completes at thousands of chunks per second instead of re-loading every chunk from disk; measured 289/289 skipped sub-second on a fully generated area, with virgin-generation throughput unchanged. Skip counts show in /ferrite pregen status.

Fixed

  • An unreadable region file no longer makes pre-gen skip chunks. If the Status scan failed (locked file, IO worker shutting down, a region the reader cannot open), the chunk was treated as already generated and silently left ungenerated. The scan now fails open: it names the chunk in the log and generates it. Verified by holding an exclusive lock on a region file during a 121-chunk run, which produced 121 warnings and 121 generated chunks instead of 121 silent skips. Chunks whose generation itself fails are logged too, rather than counted as done.
  • Malformed IntervalSelect nodes now stop the walker instead of encoding wrong caves. A density function node whose threshold and child counts disagree used to encode as a degenerate node, which reads as valid bytecode and produces wrong cave terrain with no error anywhere. The walker now rejects it and says what it saw. Every IntervalSelect in the live 26.2 registry passes; density parity stays 50/50 bit-exact at 2000 samples.

Файлы

ferrite-0.7.1-alpha+26.2.jar(2.23 MiB)
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Метаданные

Канал релиза

Alpha

Номер версии

0.7.1-alpha+26.2

Загрузчики

Fabric

Версии игры

26.2

Загрузок

1.3K

Дата публикации

27.07.2026

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