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Моды/Fear of Anything
Fear of Anything

Fear of Anything

This mod makes selected mobs flee from configurable blocks and items. Customize which entities are affected, what they fear, and optimize performance with cooldowns, proximity checks, and fire-related settings for better efficiency.

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Все версииFear of Anything - 1.20.1 - 4.0.0

Fear of Anything - 1.20.1 - 4.0.0

Release07.01.2026

Список изменений

v4.0.0 Major Update!

Changelog:

  • Fixed a bug where the multi-trauma profiles do not work as intended; now they do.
  • Support the latest version of Sound Attract.
  • Support Item & Block Attraction. The lure item will override fear.
  • Supporting complex logic like HEALTH_PERCENT, IS_DAY, IS_RAINING, and Y_LEVEL.
{
  "group_id": "example:scared_when_hurt",
  "conditions": [
    { "type": "health_percent", "max": 0.5 },
    { "type": "is_raining", "value": true }
  ],
  "stages": [ ... ]
}

  • Example datapacks at:
  • https://github.com/Sylsatra/firefearmod/tree/4.0.0-1.20.1/datapacks/example_lure_showcase This one showcases that the Item & Block Attraction item will override zombie's fear of the player. 

  • https://github.com/Sylsatra/firefearmod/tree/4.0.0-1.20.1/datapacks/example_multiprofile This one showcases that the cow will flee at a different speed depending on the source, fire = 1.6x; player = 1.0x.

Файлы

firefearmod-4.0.0.jar(112.98 KiB)
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Метаданные

Канал релиза

Release

Номер версии

4.0.0

Загрузчики

Forge

Версии игры

1.20.1

Загрузок

19

Дата публикации

07.01.2026

Загрузил

ID версии

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