
Fatepath
This mod features an all-new character progression and magical combat system centered on fate threads, integrating random talents, upgradable skills, and active spells.
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Список изменений
Added
Combat & Spells
- Undead Summon: Learn the skill to call zombies, skeletons, and more into battle; higher ranks bring more summons and longer duration
- Skull permanent summons (rank 4+): With the matching mob head in your main hand, summon one permanent copy of that mob (stats scale with rank); each rank has a cap on how many permanent summons you can keep
- Summon control: Right-click your own summon with an empty hand to toggle Follow and Stay; staying summons hold position and won’t chase on their own, following ones move with you and teleport if too far
- Block Counter: After a successful shield block, your next melee hit deals bonus damage
- Fireball: New trail and visual polish
- Emerald Staff: New item tied into the mana system
Talents
- Charmer: Better villager trade prices
- Malice: Neutral mobs in the world may turn hostile toward you
- Hero’s Destiny: Unlocks the hero skill path
UI
- Spell bar and mana bar HUD can be customized on the client (position, style, etc.)
- Mana bar display and textures improved
Progression
- Tweaks and additions to how some actions grant XP and TXP (skill XP)
Changed
- Spell cooldown feedback refined
- Swift Surge and exploration speed values tuned
- Talent names and descriptions updated
Fixed
- Talent upgrade feedback messages
- Summons no longer hurt each other when they share the same owner (including skull summons like piglins)
- Passive effects (night vision, fire resistance, water breathing) no longer drop unexpectedly when drinking milk
新内容
战斗与法术
- 亡灵召唤:学习对应技能后,可召唤僵尸、骷髅等协助作战;等级越高,数量与持续时间越强
- 头颅永久召唤(4 级起):主手持有对应生物头颅施法,可永久召唤 1 只该生物(属性随等级提升);各等级有永久召唤数量上限
- 召唤物操控:空手右键自己的召唤物,可在「跟随」与「待命」之间切换;待命时不主动追击,跟随时会随你移动并在过远时传送
- 格挡反击:盾牌成功格挡后,下一次近战攻击造成额外伤害
- 火球:新增火球尾迹等视觉效果
- 绿宝石法杖:新物品,与魔力系统配合使用
天赋
- 万人迷:村民交易更优惠
- 厄·恶意:世界中的中立生物可能对你产生敌意
- 勇者之命:解锁勇者专属技能路线
界面
- 技能栏与魔力条 HUD 支持客户端自定义(位置、样式等)
- 魔力条显示与纹理优化
成长
- 部分行为的经验与 TXP(技能经验)获取规则调整与补充
调整
- 法术冷却提示方式优化
- 迅涌、探索速度等数值微调
- 天赋名称与描述文案更新
修复
- 天赋升级时的提示与反馈
- 召唤物不再误伤同主人的其他召唤物(含头颅召唤的猪灵等)
- 部分被动效果(夜视、耐火、水下呼吸)不再被喝牛奶意外清除
Файлы
fatepath-0.1.0.jar(1.44 MiB)
ОсновнойМетаданные
Канал релиза
Alpha
Номер версии
0.1.0
Загрузчики
NeoForge
Версии игры
1.21.1–1.21.11
Загрузок
30
Дата публикации
11.07.2026
