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Моды/Fantasy Knights & Factions
Fantasy Knights & Factions

Fantasy Knights & Factions

Adds fantasy spawns, random encounters, dynamic events, and skirmishes across the world.

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Все версииFantasy Knights & Factions 1.0.2

Fantasy Knights & Factions 1.0.2

Release10.06.2026

Список изменений

New Mobs, Events and Features


  • Fixed a crash that could happen with sounds from other mods

  • Added friendly wizard - custom attacks and audio (can become follower if you play with Villagers Reborn)

  • Added healer - heals you if you have low health and has regeneration I effect if you are close (can become follower if you play with Villagers Reborn)

  • Added hostile Shadow mob, can also spawn in the Nether and in the End

  • Shadow mob can also spawn mounted on flying phantoms

  • Some event villagers now spawn with vanilla trades

  • Added adventurers event that spawn with weapons and may have armor - new skins

  • Lone ice travelers may now be accompanied by a wolf companion

  • Camping villagers can now sit around the campfire and don't despawn if you break the campfire

  • Added a placed torch to the miner world event

  • Added glowing eyes and red particles to vampires

  • Removed the vampire skin from witches

  • Adjusted the dwarf model and added 4 new dwarf skins

  • Added 5 bandit skins

  • Reduced village guards to 4 guards and 1 leader

  • Event villagers no longer despawn if the player sets them to follow or stay at least once

Spawn changes


  • Rework of spawns

  • Hostile mobs are now more likely to spawn at night in swamps, dark forest, and eerie biomes - those biomes are now more hostile so be careful

  • Slightly reduced how often orcs, elves, dwarves, knights, evil knights, and bandits spawn naturally with hidden values (weights are the same)

  • Increased events and skirmishes delay and cooldown so they happen less often

  • Improved world event spawning so events are less likely to appear on roofs or in places they shouldn't

  • Events and skirmishes can't happen around you if you stay for 5 minutes in that area (50 blocks) - 8 minutes in villages

(These spawn changes are still being tested so feedback is very welcome!)

Config


  • Recommended deleting your current "villagerpatrols.toml" file so the new config changes apply correctly

Файлы

villagerpatrols-1.0.2.jar(20.47 MiB)
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Метаданные

Канал релиза

Release

Номер версии

1.0.2

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

453

Дата публикации

10.06.2026

Загрузил

ID версии

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