refactored project to use architectury loom for multiplatform development
replaced block model loading injection with runtime-generated resources
fixes issues with modernfix dynamic resource loading
increases RAM usage
fixed block model normals not being rotated, causing improper lighting with some mods and shaderpacks
NeoForge builds could not be tested outside of the MDK due to an issue with prismlauncher - if there are any issues please direct them to the issue tracker on the new github repository