
ExplosionGlass
Realistic glass destruction for TNT explosions in Minecraft – configurable, dynamic, and immersive.
Список изменений
ExplosionGlass 2.0.1 — BWR-Core Integration What's New Full BWR-Core Integration: The mod now uses bwr_core as the Line-Of-Sight provider. Removed Internal LOS: Replaced built-in visibility system with BWR-Core ILOS API via BwrLosBridge. Mandatory Dependency: Requires bwr_core v0.3.0+ for proper functionality. Changes Deleted canSeeTarget() and isPathClear() methods from ExplosionEventHandler. LOS checks now delegated entirely to BWR-Core. Added BwrLosBridge utility for safe reflection-based access to LOS provider. Added unit tests for integration stability. Performance Improved efficiency with BWR-Core's optimized 3D Bresenham algorithm and internal caching. Reduced CPU load on frequent visibility checks. PATCHFIX-Fixed a bug in the new update where the mod didn't see BWR-Core 0.3.0 when launched.
Download-BWR_core👉CurseForge
