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A useful event Library for modding on forge&fabric
Fed up different event system in different mod loader?
Developing a forge/fabric mod but can't without forge event?
HERE IS SOLUTION:
@EventBusSubscriberWrapper
public SomeClass {
@SubscriberEventWrapper
public static void onHeal (LivingHealEventWrapper event) {
//Some code on LivingEntity heal...
}
@SubscriberEventWrapper
public static void onEffect(MobEffectEventWrapper event) {
//Some code on LivingEntity add a effect...
}
}
Just add Wrapper behind your forge event method. You can run it on both forge/fabric…
The modded community needs a Qin Shi Huang.
Sure.
It have the most compatibility on forge, also have compatibility on fabric(uses mixin).
We plan to support one Main Version each big minecraft version: 1.20.1,1.21.1
Some libraries have caused serious migration disasters, so our principle is easy to use and easy to migrate out.
