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Моды/Eternal Fire│永恆之火
Eternal Fire│永恆之火

Eternal Fire│永恆之火

Creates fire around Blaze, buffs when on fire, and more. │讓烈焰使者周圍產生火焰、在火中獲得增益等等。

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Function│功能

  • The Blaze, when on fire, gains 1 armor per second (Max is 10), if it is not on fire, the armor is removed.│烈焰使者著火時,每秒增加1護甲(上限為10)‎,未著火時清除護甲值。
    • Entering /data merge storage eternal_fire:config {add_armor:0} will disable this feature; entering /data merge storage eternal_fire:config {add_armor:1} will enable this feature, which is enabled by default.│輸入/data merge storage eternal_fire:config {add_armor:0}可將該功能關閉;輸入/data merge storage eternal_fire:config {add_armor:1}可將該功能開啟,預設開啟。
  • The Blaze, when on fire, regenerates 1 health per 2 seconds, if it is not on fire, the armor is removed.│烈焰使者著火時,每2秒回復1生命,未著火時清除護甲值。
    • Entering /data merge storage eternal_fire:config {regeneration:0} will disable this feature; entering /data merge storage eternal_fire:config {regeneration:1} will enable this feature, which is enabled by default.│輸入/data merge storage eternal_fire:config {regeneration:0}可將該功能關閉;輸入/data merge storage eternal_fire:config {regeneration:1}可將該功能開啟,預設開啟。
  • When a blaze touches fire or lava, it will catch fire (same mechanics as in vanilla).│烈焰人碰到火或是熔岩時,它會著火(與原版機制相同)‎。
  • The Blaze will continuously generate fire at its position and surroundings.│烈焰使者會持續在自己的位置及四周產生火焰。
    • Entering /data merge storage eternal_fire:config {make_fire:0} will disable this feature; entering /data merge storage eternal_fire:config {make_fire:1} will enable this feature, which is enabled by default.│輸入/data merge storage eternal_fire:config {make_fire:0}可將該功能關閉;輸入/data merge storage eternal_fire:config {make_fire:1}可將該功能開啟,預設開啟。
  • Blaze Rods in item form will not be destroyed by fire.(This feature requires Item Components to be installed in order to function.)│物品型態的烈焰桿不會被燒毀。(這個功能需要安裝 Item Components 才能運作)
  • The small fireballs fired by the Blaze will create small fire explosions when they hit blocks or entities, damaging nearby mobs.│烈焰使者發射的火焰彈擊中方塊或實體時會產生小型火爆,對周圍生物產生爆炸傷害。
    • Entering /data merge storage eternal_fire:config {flame_explosion:0} will disable this feature; entering /data merge storage eternal_fire:config {flame_explosion:1} will enable this feature, which is enabled by default.│輸入/data merge storage eternal_fire:config {flame_explosion:0}可將該功能關閉;輸入/data merge storage eternal_fire:config {flame_explosion:1}可將該功能開啟,預設開啟。
  • Blazes will turn water into pebbles when touching it.│烈焰使者碰到水時會使水變成鵝卵石。
    • Entering /data merge storage eternal_fire:config {turn_water_into_cobblestone:0} will disable this feature; entering /data merge storage eternal_fire:config {turn_water_into_cobblestone:1} will enable this feature, which is enabled by default.│輸入/data merge storage eternal_fire:config {turn_water_into_cobblestone:0}可將該功能關閉;輸入/data merge storage eternal_fire:config {turn_water_into_cobblestone:1}可將該功能開啟,預設開啟。
  • Blazes will drop at least one Blaze Rod.│烈焰人至少會掉落一個烈焰棒。

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Создатели

Детали

Лицензия:MIT
Опубликован:1 год назад
Обновлён:1 неделю назад
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