
Escape From Minecov
A direct inspiration of Escape From Tarkov and implementing injury features from the game to Minecraft.
Список изменений
Added new mechanics and injuries that add extra "oomph" to your experience.
(This build is currently in beta and is being tested on. If any errors or bugs occur during testing, it will be patched in the future. Thank you for your patience)
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"Severe Injury": a rare injury that causes death when the player is less than or equal to 3 full hearts (6 HP). This injury is more likely to happen when the player is bleeding and taking damage. It can be prevented/stopped by using the new "PAI" or CMS Kit.
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"Fracture": An injury that only occurs AND CAN STACK when the player takes fall damage. This injury will make the player take damage once they begin sprinting.
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"Fresh Wound": An effect that only occurs after successfully removing "Bleeding". Once the duration is over, it has a chance of causing another "Bleeding" effect.
(Due to the fact I know next to nothing on coding and using MCreator as a clutch for this mod, I'll be attempting to look for an alternative to GitHub so that I can recieve player feedback on new updates so that bug fixes can be put out quicker.)
