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Моды/Enderscape
Enderscape

Enderscape

Мод Enderscape полностью перерабатывает Энд в Майнкрафт: новые биомы, мобы, генерация и звуковое сопровождение. Исследуйте обновлённый Край с новыми возможностями.

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Все версииImpending Void

Impending Void

Release02.08.2026

Список изменений

Dependencies

  • Updated to Minecraft 26.1 and Minecraft 26.2
  • No longer requires or uses Mixson
  • Now requires Trim Patcher
  • Added support for JEI and RRV

Update Warning

  • Enderscape's config has been greatly updated, with many options renamed or outright removed
    • You may need to re-adjust your config after updating
  • Rubble Shield variants have been consolidated into a single item
    • Upon updating, all Rubble Shields will convert to a standard End Stone Rubble Shield
    • This is due to allowing data-driven variants for Rubble Shields

Name Changes

  • "Flanger Berry" → "Puruberry"
  • "Unripe Flanger Berry Block" → "Unripe Puruberry Block"
  • "Flanger Berry Block" → "Puruberry Block"
  • "Flanger Berry Flower" → "Puruberry Flower"
  • "Flanger Berry Vine" → "Puruberry Vine"

Changes

Added Void Damage, Void Corruption, and Void Purification

  • Added Void damage system
    • Upon taking Void damage, your hearts (beginning from the end of your health bar) become voided, and cannot be healed past
    • Voided health must be cleared using purification from Puruberries, Bulb Flowers, or other sources
    • Absorption effect is unsupported while health is voided
    • Activating a Totem of Undying with voided health only heals up to half your health bar's worth of voided health
      • Totem of Undying shatters abruptly during activation
    • Controlled by "void_damage_overrides_health" game rule, affects players
    • Void mobs (such as Enderman, Endermite, Rubblemite) and Rustles are immune to most Void damage
  • Added Void corruption system
    • Touching Void Lachryma or Void Fire gradually corrupts entities
    • Over time, entities become slower, darker, and emit more particles as they become corrupted
    • Upon becoming fully corrupted, entities begin taking void damage until voiding wears away
      • When an entity is frozen (somehow, from Powder Snow), damage occurs more frequently
    • Eating Murublight Brackets now applies a "Void Corruption" status effect, which corrupts you over time, replacing the Poison effect from before
    • Items will corrupt when sitting in Void Lachryma, and be destroyed after one minute
      • Certain items are immune, such as Nebulite, Shulker Boxes, etc.
      • Certain items also have a chance to mutate over time
    • Void mobs and Rustles are immune to most Void corruption
  • Added Void purification system
    • The only way to heal voided health aside from death
    • With the Void Purification status effect, your health bar will glow and voided health will be healed away, one heart at a time
      • Obtained from eating Puruberries, random emission from Bulb Flowers and Bulb Lanterns
      • Standing in sunlight in the Overworld applies an ambient Void Purification effect as well
    • Void mobs are damaged by the Void Purification status effect
    • Drifters are actively healed by the Void Purification status effect
  • Added Void Resistance status effect
    • Activating Totem of Undying now applies 10 seconds of Void Resistance
    • Grants resistance from most forms of void damage
    • Cannot protect you from the outer void (falling out of the world)
  • Overhauled falling out of the world
    • Rather than taking damage over time, three "warnings" occur, before dying all at once
    • With each warning, a vignette flashes, and a deep heartbeat is heard
    • Time before death in the "outer void" scales with the entity's maximum health
      • Approximately the same amount of time before death with the original system

Advancements

  • Added "The Last Resort" advancement for finding and activating an End Haven
  • Added "Time Capsule" advancement for having a Rustle cleanse Music Disc "decay"
  • "Not Quite Long Distance" and "A Link Between Worlds" advancements now use colored Mirrors for their icons

World Generation

  • Added Void Lakes, pits of Void Lachryma surrounded by Void Shale found throughout the End
    • Very common in Corrupt Barrens, common in Veiled Woodlands, and uncommon in Celestial Groves
  • Updated Void Depths, Void Skies, and Void Sky Islands
    • Entities present in each of these biomes begin to corrupt over time (except Shulkers)
    • Appearance of each biome has been updated, with a consistent deep purple hue
    • Each void biome now fades out all music, similar to Pale Gardens
  • Updated ambient appearance in Corrupt Barrens with unique ambient light colors and updated particles
  • Raised maximum hostile mob count in the End from 70 to 200
    • Intended to accommodate for the increased height
  • Drifter spawn group size in Celestial Groves updated, from 3-6 to 2-3
  • Worlds with Enderscape's world generation no longer appear as using experimental settings

Structures

  • Added the End Haven
    • New small structure sitting atop an island, resembling an End City
    • Houses the End Haven Core, a new method of respawning in the End
      • Needs to be activated once with Nebulite, then can be reused infinitely
      • Using an active End Haven Core sets an End Haven respawn point, separate from your main respawn point
      • Upon dying in the End, you may choose between respawning at the End Haven or your main respawn point
      • Upon leaving the End, your connection to the End Haven will sever, and you will need to reactivate your End Haven spawn point in the End to use it again
      • End Haven Core can be broken after quite a while of mining, like Vaults

Blocks

  • Added Void Lachryma, a new fluid found throughout the End
    • Emits soft light (level of 8)
    • Slowly turns End stones beneath itself into Void Shale
    • Puts out entities on fire and rapidly corrupts entities inside it
    • Instantly freezes Water into Packed Ice, and Lava into Obsidian or Basalt
    • Evaporates in the Nether, just like Water
    • Void mobs are able to pathfind through Void Lachryma and walk across the surface
    • Cannot convert into new source blocks like Water (controlled by "void_lachryma_source_conversion" game rule)
    • Can be bucketed and put into Cauldrons
    • Over time, some items can corrupt and mutate into different items when left in Void Lachryma
      • All Veradite blocks slowly turn into their Kurodite counterparts
      • All Celestial wood blocks slowly turn into their Murublight counterparts
      • Celestial Chanterelles and Caps become Murublight Chanterelles and Caps
      • Celestial Growth turn into Corrupt Growth
      • Controlled by recipes, viewable with JEI or RRV
  • Added Void Fire
    • Found generating naturally on Void Shale and Kurodite
    • Inflicts Void damage and lasting Void corruption, similar to Void Lachryma
    • Cannot burn items
  • Updated Void Campfires
    • Now deal Void damage instead of fire damage
    • Can no longer cook food, be put out with projectiles, or create smoke
  • Void Torches, Void Wall Torches, and Void Campfires are now dimmer (light level of 8, previously 12)
  • Void Torches now power Magnia
  • Void Shale now shatters when you stand still on top of it, rather than each time you step on it
    • Takes 0.6 seconds of standing still to break, or 1.2 seconds while crouching
    • Mobs that are able to walk across Powder Snow will not shatter it
    • Now cracks through 3 stages instead of 4
  • Bulb Flowers now grant Void Purification
    • When planted on Celestial Overgrowth, they periodically draw in energy, then pulse with energy!
    • When they pulse, they grant Void Purification to entities within ~4 blocks
    • When powered, they emit a light level of 11, normally 7
  • Bulb Lanterns now discreetly grant Void Purification
  • Added Overgrown End Stone Bricks, along with Slab, Stairs, and Wall variants
    • Crafted with End Stone Bricks and Celestial Growth
  • Added Overgrown Mirestone Bricks, along with Slab, Stairs, and Wall variants
    • Crafted with Mirestone Bricks and Corrupt Growth
    • Can be fed to Rustles, returning the bare block
  • Added Cracked End Stone Bricks and Cracked Mirestone Bricks
    • Obtained by smelting End Stone Bricks or Mirestone Bricks
  • Bone mealing Murublight Brackets now works properly
  • Blinklamps' light levels simplified down to 8, originally 16
  • Sculk can now replace Enderscape's stones, overgrowth, Magnia, and Void Shale
  • Updated appearances of Bulb Flower, Veiled Vines, Magnia Radio, Murublight Bracket, Void Shale, Void Torch, Void Lantern, and Void Campfire

Items

  • Added Rustle Silk
    • Obtained by feeding corrupt vegetation to Rustles
    • When used on End Stone, it spreads Veiled End Stone, much like Bone Meal
  • Mirrors can now be dyed
    • Dyeing a Mirror changes the glass color and adds the color to its name
    • Dye color can be washed away with a Water Cauldron
    • Colored Mirrors appear in the Tools & Utilities tab, which can be disabled in config
  • Nebulite tools can now be combined in an Anvil
    • When combined, enchantments and fuel amounts combine together
    • Mirrors are excluded, due to rarity and lore reasons
  • Rubble Shields must now be charged before dashing
    • Takes 1 second on the ground, or 2 seconds while gliding
    • Added an FOV effect for dashing, controlled in config
  • Updated the Dagger
    • Stunning is now performed via right click, rather than with any melee attack
    • Stuns now last 3 seconds, rather than 1 second normally and 4 when backstabbing
      • Stuns are 25% shorter when used against players
      • Stuns are 50% shorter when performed from the offhand
    • Attempting to stun and missing plays a sound and applies a shortened cooldown
    • Stunning someone guarding with a Shield now disables the Shield for 1.5 seconds
    • Enchantability raised from 1 to 15, allowing far better enchantments from Enchanting Table
    • No longer loses durability when cutting Cobwebs
    • Can no longer swing unless fully charged
  • Updated Puruberries
    • Now grant 15 seconds of Void Purification when eaten
    • Can now always be eaten, regardless of hunger
    • Nutrition raised from 5 to 6, saturation modifier lowered from 1.2 to 1.0
    • Now has a 3 second cooldown between uses
  • Updated Murublight Brackets
    • Now apply 12 seconds of Void Corruption when eaten
  • Eyes of Ender now use updated portal particles
  • Added "Fallen Star" painting by Konci
  • Updated textures of Mirror, Raw Shadoline, and the Shadoline armor trim
  • Updated Elytra FOV effect intensity from 100 to 80
  • Removed Cracked Mirror

Enchantments

  • Added Stun Burst enchantment
    • Applies to Daggers, max level of 2
    • Replaces your melee stun attack with an area-of-effect burst that immobilizes nearby entities
    • Range extends ~4 blocks horizontally, ~2 blocks vertically
    • Entity stun duration is halved, and use cooldown is 1.5 times longer
      • Range, stun duration, and use cooldown scale with level
  • Rebound now works via the newly added Bounce Strength attribute

Brewing

  • Added Potion of Purification
    • Brewed with Puruberry and Awkward Potion
    • Applies Void Purification for 1 minute and 30 seconds
      • When extended, has duration of 4 minutes
      • When amplified, has duration of 30 seconds and heals voided health faster
  • Added Potion of Corruption
    • Only obtainable with Creative Mode
    • Applies Void Corruption for 40 seconds
      • When extended, has duration of 1 minute and 20 seconds
      • When amplified, has duration of 20 seconds and corrupts health faster
  • Added Potion of Void Resistance
    • Only obtainable with Creative Mode
    • Applies Void Resistance for 1 minute
      • When extended, has duration of 3 minutes

Entities

  • Rustles can now be fed many corrupt items to eat away the corruption
    • After swallowing the item, they will process it (usually very quickly) and spit out a new item alongside experience
    • Corrupt vegetation is turned to Rustle Silk
    • The overgrowth of Corrupt Overgrowth, Corrupt Paths, and Overgrown Mirestone blocks is eaten away and the bare block is returned
    • Music Disc "decay" can be converted to Music Disc "bliss"
      • Replaced the previous Music Disc "bliss" crafting recipe
  • Endermen now use an updated model with improved animations
    • Features revamped idle, walking, attacking, and angry animations
    • Their eyes are now sensitive to light, with light pupils in darkness and dark pupils in brightness
    • Changes can be disabled in config
  • Enderman static overlay now appears while they are angry, not only during staring
  • Endermen can now pick up Chorus Sprouts, Wisp Growth, and both Chanterelles
  • Updated mob behaviors when stunned
    • Armadillos can no longer roll up or unroll
    • Endermen can no longer teleport away
    • Guardians can no longer attack
    • Pufferfish can no longer puff up
    • Squid can no longer create ink particles
    • Players can no longer switch hotbar slots or open their inventory and containers

Miscellaneous

  • Added "Lullaby" Veiled Woodlands background music track
  • Added "Improved End Visuals" resource pack, enabled by default
    • Features updated appearances for Endermen, Endermites, End Portal Frame, and Dragon Egg
  • Added "/enderscape" command
    • "gateways" subcommand generates specified amount of End Gateways in the center End island
    • "kill_ender_dragon" subcommand kills all Ender Dragon entities
    • "skip_song" subcommand skips the current playing song for the user
    • "random_location" subcommand teleports entities into the End with a 2500-5000 horizontal offset
    • "center_island" subcommand teleports entities into the End as if they had entered an End Portal
  • Greatly re-organized the Enderscape Config screen
    • Now sorted into Blocks, Entities, Items, World, and Miscellaneous categories
    • Added option to add an "Enderscape Data Packs" button to the Edit World screen
      • Allows enabling and disabling Enderscape's data packs after a world has been created
    • Added option for warning when loading worlds that have not been used with Enderscape before
    • Added option for updated fog density
    • Added option for the outer void height threshold
    • Added option for the intensity of the Rubble Shield's FOV effect
    • Added option for whether gliding with an Elytra exhausts hunger
    • Added option for including colored Mirrors in vanilla creative mode tabs
    • Added options for the updated Enderman model and light sensitive eyes
    • Replaced the End Flash enabled and updated visuals options with the "End Flash Style" option
      • Choose between "Improved", "Vanilla", and "Disabled"
  • Increased volume of End Flash sounds
  • Overhauled appearance of Night Vision in the End
  • Magnia no only affects players flying in Creative Mode

Файлы

enderscape-fabric-3.0.0+mc26.1.2.jar(99.95 MiB)
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Метаданные

Канал релиза

Release

Номер версии

3.0.0

Загрузчики

Fabric

Версии игры

26.1–26.1.2

Загрузок

443

Дата публикации

02.08.2026

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ID версии

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